1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/art/meshes/props/sarissa_b.dae
Mythos_Ruler 2ac3378467 #New spears.
This was SVN commit r6729.
2009-03-07 06:00:48 +00:00

326 lines
11 KiB (Stored with Git LFS)
Plaintext

<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.0">
<asset>
<contributor>
<author></author>
<authoring_tool>FBX COLLADA exporter</authoring_tool>
<comments></comments>
</contributor>
<created>2009-03-07T04:14:36Z</created>
<modified>2009-03-07T04:14:36Z</modified>
<revision></revision>
<title></title>
<subject></subject>
<keywords></keywords>
<unit meter="0.025400"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_images>
<image id="Map__0-image" name="Map__0">
<init_from>file://C:\Documents and Settings\Brad\My Documents\0 A.D\0 A.D. - New Revision\binaries\data\mods\public\art\textures\skins\props\prop_weap.dds</init_from>
</image>
</library_images>
<library_materials>
<material id="_7___Default" name="_7___Default">
<instance_effect url="#_7___Default-fx"/>
</material>
</library_materials>
<library_effects>
<effect id="_7___Default-fx" name="_7___Default">
<profile_COMMON>
<technique sid="standard">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.588235 0.588235 0.588235 1.000000</color>
</ambient>
<diffuse>
<texture texture="Map__0-image" texcoord="CHANNEL0">
<extra>
<technique profile="MAYA">
<wrapU sid="wrapU0">TRUE</wrapU>
<wrapV sid="wrapV0">TRUE</wrapV>
<blend_mode>ADD</blend_mode>
</technique>
</extra>
</texture>
</diffuse>
<specular>
<color sid="specular">0.000000 0.000000 0.000000 1.000000</color>
</specular>
<shininess>
<float sid="shininess">2.000000</float>
</shininess>
<reflective>
<color sid="reflective">0.000000 0.000000 0.000000 1.000000</color>
</reflective>
<reflectivity>
<float sid="reflectivity">1.000000</float>
</reflectivity>
<transparent>
<color sid="transparent">1.000000 1.000000 1.000000 1.000000</color>
</transparent>
<transparency>
<float sid="transparency">0.000000</float>
</transparency>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_geometries>
<geometry id="lspear04-lib" name="lspear04Mesh">
<mesh>
<source id="lspear04-lib-Position">
<float_array id="lspear04-lib-Position-array" count="54">
-158.997086 11.936163 -31.269934
-158.997086 13.948249 -42.919720
-156.985001 13.948249 -31.269934
-158.997086 15.960333 -31.269934
-158.997086 15.928630 251.354828
-157.016708 13.948252 251.354828
-158.997086 15.077176 265.197449
-157.868164 13.948255 265.197449
-161.009171 13.948250 -31.269934
-160.977463 13.948236 251.354828
-160.126007 13.948255 265.197449
-158.997086 11.967875 251.354828
-158.997086 12.819333 265.197449
-158.997086 18.476631 276.967499
-157.765717 13.948254 272.064636
-158.997070 13.948255 300.906250
-160.228455 13.948255 272.064606
-158.997086 9.419861 276.967529
</float_array>
<technique_common>
<accessor source="#lspear04-lib-Position-array" count="18" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="lspear04-lib-Normal0">
<float_array id="lspear04-lib-Normal0-array" count="288">
-0.000000 -0.985411 -0.170195
0.000000 -0.000004 -1.000000
0.985411 0.000000 -0.170195
1.000000 0.000001 0.000112
-0.000000 1.000000 0.000112
-0.000002 0.999539 0.030351
-0.000002 0.999539 0.030351
0.999539 0.000000 0.030351
1.000000 0.000001 0.000112
0.999539 0.000000 0.030351
-0.000002 0.999539 0.030351
0.000000 0.998114 0.061394
0.000000 0.998114 0.061394
0.998114 0.000000 0.061394
0.999539 0.000000 0.030351
-0.000000 1.000000 0.000112
-1.000000 -0.000000 0.000112
-0.999539 -0.000005 0.030351
-0.999539 -0.000005 0.030351
-0.000002 0.999539 0.030351
-0.000000 1.000000 0.000112
-0.000002 0.999539 0.030351
-0.999539 -0.000005 0.030351
-0.998114 0.000001 0.061394
-0.998114 0.000001 0.061394
0.000000 0.998114 0.061394
-0.000002 0.999539 0.030351
-1.000000 -0.000000 0.000112
0.000000 -1.000000 0.000112
0.000002 -0.999539 0.030351
0.000002 -0.999539 0.030351
-0.999539 -0.000005 0.030351
-1.000000 -0.000000 0.000112
-0.999539 -0.000005 0.030351
0.000002 -0.999539 0.030351
0.000000 -0.998114 0.061394
0.000000 -0.998114 0.061394
-0.998114 0.000001 0.061394
-0.999539 -0.000005 0.030351
0.000000 -1.000000 0.000112
1.000000 0.000001 0.000112
0.999539 0.000000 0.030351
0.999539 0.000000 0.030351
0.000002 -0.999539 0.030351
0.000000 -1.000000 0.000112
0.000002 -0.999539 0.030351
0.999539 0.000000 0.030351
0.998114 0.000000 0.061394
0.998114 0.000000 0.061394
0.000000 -0.998114 0.061394
0.000002 -0.999539 0.030351
0.000000 0.985411 -0.170194
0.985411 0.000000 -0.170195
0.000000 -0.000004 -1.000000
-0.000000 -0.985411 -0.170195
-0.985411 0.000001 -0.170195
0.000000 -0.000004 -1.000000
0.000000 -0.000004 -1.000000
-0.985411 0.000001 -0.170195
0.000000 0.985411 -0.170194
0.775138 0.611005 -0.160729
0.692806 0.692806 -0.200098
0.967524 0.251754 0.022742
0.967524 0.251754 0.022742
0.964724 0.263262 -0.000860
0.775138 0.611005 -0.160729
0.964724 0.263262 -0.000860
0.967524 0.251754 0.022742
0.974619 0.219970 0.041610
-0.777404 0.627961 -0.036165
-0.707067 0.707067 -0.010548
-0.930919 0.359525 -0.064271
-0.930919 0.359525 -0.064271
-0.968724 0.247715 0.014504
-0.777404 0.627961 -0.036165
-0.968724 0.247715 0.014504
-0.930919 0.359525 -0.064271
-0.974619 0.219969 0.041611
-0.775138 -0.611005 -0.160730
-0.692806 -0.692806 -0.200098
-0.967524 -0.251752 0.022743
-0.967524 -0.251752 0.022743
-0.964724 -0.263261 -0.000860
-0.775138 -0.611005 -0.160730
-0.964724 -0.263261 -0.000860
-0.967524 -0.251752 0.022743
-0.974619 -0.219968 0.041611
0.777404 -0.627961 -0.036165
0.707067 -0.707067 -0.010548
0.930920 -0.359524 -0.064271
0.930920 -0.359524 -0.064271
0.968724 -0.247715 0.014503
0.777404 -0.627961 -0.036165
0.968724 -0.247715 0.014503
0.930920 -0.359524 -0.064271
0.974619 -0.219969 0.041610
</float_array>
<technique_common>
<accessor source="#lspear04-lib-Normal0-array" count="96" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="lspear04-lib-UV0">
<float_array id="lspear04-lib-UV0-array" count="50">
0.434728 0.336600
0.422012 0.307061
0.422012 0.336600
0.402939 0.336600
0.402939 0.902280
0.422012 0.902280
0.402939 0.937226
0.423543 0.937226
0.415655 0.336600
0.415655 0.902280
0.415655 0.937226
0.434728 0.336600
0.434728 0.902280
0.434728 0.937226
0.434728 0.902280
0.434728 0.937226
0.410937 0.937637
0.422382 0.937616
0.422688 0.946925
0.410630 0.946904
0.410857 0.974203
0.410653 0.937552
0.410665 0.946904
0.399037 0.937723
0.398869 0.947195
</float_array>
<technique_common>
<accessor source="#lspear04-lib-UV0-array" count="25" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="lspear04-lib-Vertex">
<input semantic="POSITION" source="#lspear04-lib-Position"/>
</vertices>
<polygons material="_7___Default" count="32">
<input semantic="VERTEX" offset="0" source="#lspear04-lib-Vertex"/>
<input semantic="NORMAL" offset="1" source="#lspear04-lib-Normal0"/>
<input semantic="TEXCOORD" offset="2" set="0" source="#lspear04-lib-UV0"/>
<p>0 0 0 1 1 1 2 2 2</p>
<p>2 3 2 3 4 3 4 5 4</p>
<p>4 6 4 5 7 5 2 8 2</p>
<p>5 9 5 4 10 4 6 11 6</p>
<p>6 12 6 7 13 7 5 14 5</p>
<p>3 15 3 8 16 8 9 17 9</p>
<p>9 18 9 4 19 4 3 20 3</p>
<p>4 21 4 9 22 9 10 23 10</p>
<p>10 24 10 6 25 6 4 26 4</p>
<p>8 27 8 0 28 11 11 29 12</p>
<p>11 30 12 9 31 9 8 32 8</p>
<p>9 33 9 11 34 12 12 35 13</p>
<p>12 36 13 10 37 10 9 38 9</p>
<p>0 39 0 2 40 2 5 41 5</p>
<p>5 42 5 11 43 14 0 44 0</p>
<p>11 45 14 5 46 5 7 47 7</p>
<p>7 48 7 12 49 15 11 50 14</p>
<p>3 51 3 2 52 2 1 53 1</p>
<p>0 54 11 8 55 8 1 56 1</p>
<p>1 57 1 8 58 8 3 59 3</p>
<p>7 60 16 6 61 17 13 62 18</p>
<p>13 63 18 14 64 19 7 65 16</p>
<p>14 66 19 13 67 18 15 68 20</p>
<p>6 69 17 10 70 21 16 71 22</p>
<p>16 72 22 13 73 18 6 74 17</p>
<p>13 75 18 16 76 22 15 77 20</p>
<p>10 78 21 12 79 23 17 80 24</p>
<p>17 81 24 16 82 22 10 83 21</p>
<p>16 84 22 17 85 24 15 86 20</p>
<p>12 87 23 7 88 16 14 89 19</p>
<p>14 90 19 17 91 24 12 92 23</p>
<p>17 93 24 14 94 19 15 95 20</p>
</polygons>
</mesh>
</geometry>
</library_geometries>
<library_lights>
<light id="SceneAmbient-lib" name="SceneAmbientMesh">
<technique_common>
<ambient>
<color>0.466667 0.466667 0.466667</color>
</ambient>
</technique_common>
</light>
</library_lights>
<library_visual_scenes>
<visual_scene id="RootNode" name="RootNode">
<node id="lspear04" name="lspear04">
<translate sid="translate">0.000072 -0.000035 0.491211</translate>
<rotate sid="rotateZ">0 0 1 -0.000007</rotate>
<rotate sid="rotateY">0 1 0 0.000001</rotate>
<scale sid="scale">0.024549 0.024549 0.024549</scale>
<node id="lspear04-Pivot" name="lspear04-Pivot">
<translate>158.997086 -13.948246 -69.043373</translate>
<rotate>0.000000 0.000000 0.000000 0.000000</rotate>
<instance_geometry url="#lspear04-lib">
<bind_material>
<technique_common>
<instance_material symbol="Map__0-Material" target="#Map__0-Material"/>
<instance_material symbol="_7___Default" target="#_7___Default"/>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#RootNode"/>
</scene>
</COLLADA>