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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates/template_gaia_ruins.xml
Mythos_Ruler 65e85dcc40 Selection ring tweaks.
This was SVN commit r11672.
2012-04-25 21:14:32 +00:00

43 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia">
<Footprint>
<Circle radius="4.0"/>
<Height>2.5</Height>
</Footprint>
<Identity>
<GenericName>Generic Ruins</GenericName>
<SpecificName>Ruins</SpecificName>
<Tooltip>These ruins that can be mined for resources.</Tooltip>
<Icon>gaia/geology_stone_1.png</Icon>
</Identity>
<Minimap>
<Type>stone</Type>
<Colour r="128" g="128" b="128"/>
</Minimap>
<Obstruction>
<Static width="7.0" depth="7.0"/>
</Obstruction>
<ResourceSupply>
<KillBeforeGather>false</KillBeforeGather>
<Amount>500</Amount>
<Type>stone.ruins</Type>
</ResourceSupply>
<Selectable>
<EditorOnly disable=""/>
<Overlay>
<Outline>
<LineTexture>outline_border.png</LineTexture>
<LineTextureMask>outline_border_mask.png</LineTextureMask>
<LineThickness>0.4</LineThickness>
</Outline>
</Overlay>
</Selectable>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_universal.xml</select>
<constructed>interface/complete/building/complete_universal.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
</Entity>