Ykkrosh
609f1643d5
Cast to smaller integer types explicitly. Generally avoid platform-dependent types (size_t) in simulation code. Use float versions of math.h functions, not double. This was SVN commit r10017. |
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Geometry.cpp | ||
Geometry.h | ||
Grid.h | ||
Player.h | ||
Position.h | ||
PriorityQueue.h | ||
Render.cpp | ||
Render.h | ||
Selection.cpp | ||
Selection.h | ||
SimulationCommand.h | ||
Spatial.h |