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forked from 0ad/0ad
0ad/source/lib/sdl.h
janwas b80be29eab sdl: remove complicated mouse button check/workaround; that's now done in Interact.cpp (which makes the assumptions being tested)
ia32.asm: move get_current_context code here

wdbg_sym: revised get_context code; moved it into walk_stack (fixes bug
on non-ia32)

wsdl: bring in line with real SDL SDL_BUTTON_* (sorry nicolai!)
interact now checks for expected values of SDL_BUTTON.

This was SVN commit r2991.
2005-10-24 00:06:08 +00:00

19 lines
487 B
C
Executable File

#ifndef LIB_SDL_H__
#define LIB_SDL_H__
#if OS_WIN && !defined(CONFIG_NO_WSDL)
# include "sysdep/win/wsdl.h"
#else
# include <SDL/SDL.h>
# include <SDL/SDL_thread.h>
# include <SDL/SDL_endian.h>
// if the compiler doesn't support inlining, this header will pull
// in static bswap routines. doesn't matter - modern compilers
// will strip them if unused, and this is more convenient than
// another header that toggles between wsdl and SDL_endian.h.
#endif
#endif // LIB_SDL_H__