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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/helpers
2011-11-24 01:16:30 +00:00
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Commands.js Fixes logic error in 8d977e4818. 2011-11-24 01:16:30 +00:00
Entity.js stances improvement and bugfixing. units now targets buildings last, after workers, and after every other units. 2011-06-26 02:03:36 +00:00
FSM.js Fix #779 differently, to avoid problems with building on top of cheering units 2011-05-15 23:51:51 +00:00
InitGame.js Fixes bug in player init (AI is configured by game setup, not always matching map settings). 2011-09-09 00:28:56 +00:00
Player.js Fixes AIs gathering enemy (non-gaia) resources, such as fields. 2011-09-30 19:54:04 +00:00
Random.js # Added AI for chickens. 2010-07-18 15:19:49 +00:00
Setup.js Add per-player LOS-reveal flag. 2011-06-28 23:24:42 +00:00
Sound.js # Initial audio integration with new simulation system. 2010-04-04 21:24:39 +00:00