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forked from 0ad/0ad
0ad/source/lib/res
janwas cd2f3948dd changed sys_cursor interface to load directly from file; can add createFromMemory version later if ever needed.
cursor: reflects the above; much simplified now.

ogl_tex: preserve all texture state across reloads. add quality
mechanism (perf boost on older cards). split up upload code. add
ogl_tex_transform(). add more docs.

renderer, GUIrenderer, unifont: bring in line with ogl_tex changes (int
-> uint and call setters before ogl_tex_upload)

GameSetup.cpp: add tex quality mechanism

This was SVN commit r2803.
2005-09-29 05:00:20 +00:00
..
file comments/cosmetics; 2005-09-27 15:20:56 +00:00
graphics changed sys_cursor interface to load directly from file; can add createFromMemory version later if ever needed. 2005-09-29 05:00:20 +00:00
sound snd.cpp: initialize listener orientation and position (my OpenAL drivers complained about the old random values) 2005-09-13 20:42:01 +00:00
h_mgr.cpp bugfix when writing screenshot: was calculating rounded up size for VFS incorrectly. 2005-09-27 15:35:17 +00:00
h_mgr.h bugfix when writing screenshot: was calculating rounded up size for VFS incorrectly. 2005-09-27 15:35:17 +00:00
handle.h fix include path (relative to lib) 2005-01-23 17:50:07 +00:00
mem.cpp ogl_tex: documented and cleaned up. 2005-09-21 16:11:43 +00:00
mem.h moved SAFE_DELETE to lib.h 2005-09-08 01:47:45 +00:00
res.h - split up lib/res into file, graphics and sound. 2005-08-12 17:06:53 +00:00