1
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forked from 0ad/0ad
0ad/source/ps/Globals.cpp
janwas 953d2621dd timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
GUI/input code: moved g_active, g_keys etc. into ps/Globals; it has its
own input handler as well

all users of fopen(): add file_make_full_native_path to get correct path
even though current dir = system/

This was SVN commit r2954.
2005-10-16 23:16:08 +00:00

61 lines
1.3 KiB
C++

#include "precompiled.h"
#include "lib/input.h"
#include "Globals.h"
bool g_active = true;
bool g_keys[SDLK_LAST];
int g_mouse_x = 50, g_mouse_y = 50;
// left, right, middle, wheel up, wheel down
// (order is given by SDL_BUTTON_* constants).
bool g_mouse_buttons[5];
// updates the state of the above; never swallows messages.
int GlobalsInputHandler(const SDL_Event* ev)
{
int c;
switch(ev->type)
{
case SDL_ACTIVEEVENT:
g_active = (ev->active.gain != 0);
return EV_PASS;
case SDL_MOUSEMOTION:
g_mouse_x = ev->motion.x;
g_mouse_y = ev->motion.y;
return EV_PASS;
case SDL_KEYDOWN:
case SDL_KEYUP:
c = ev->key.keysym.sym;
if(c < ARRAY_SIZE(g_keys))
g_keys[c] = (ev->type == SDL_KEYDOWN);
else
{
// don't complain: this happens when the hotkey system
// spoofs keys (it assigns values starting from SDLK_LAST)
//debug_warn("MainInputHandler: invalid key");
}
return EV_PASS;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
c = ev->button.button;
if(c < ARRAY_SIZE(g_mouse_buttons))
g_mouse_buttons[c] = (ev->type == SDL_MOUSEBUTTONDOWN);
else
debug_warn("MainInputHandler: invalid mouse button");
return EV_PASS;
default:
return EV_PASS;
}
UNREACHABLE;
}