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forked from 0ad/0ad
0ad/binaries/data
2012-08-11 12:41:29 +00:00
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config Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
mods Fix a problem with civilizations who didn't have advanced building defined. 2012-08-11 12:41:29 +00:00
tests # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
tools Adds new texture names to actor editor choices 2012-08-09 04:02:49 +00:00