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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors/structures/iberians
2012-10-30 18:31:05 +00:00
..
barracks.xml Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
civil_centre.xml This was SVN commit r12437. 2012-08-15 13:14:37 +00:00
corral.xml Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
dock.xml Fixed farmstead AO map and added specularity to the roof tiles. 2012-08-19 09:49:10 +00:00
farmstead.xml Fixed farmstead AO map and added specularity to the roof tiles. 2012-08-19 09:49:10 +00:00
fireship.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fishing_ship.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fortress.xml This was SVN commit r12437. 2012-08-15 13:14:37 +00:00
house.xml Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
market.xml Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
merchant.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
mill.xml Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
outpost.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
sb_1.xml Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
scout_tower.xml This was SVN commit r12529. 2012-08-26 06:30:44 +00:00
siege_ram.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
temple.xml This was SVN commit r12437. 2012-08-15 13:14:37 +00:00
wall_gate.xml Iberian walls and Roman gate use normal/parallax mapping now. 2012-10-30 18:31:05 +00:00
wall_long.xml Iberian walls and Roman gate use normal/parallax mapping now. 2012-10-30 18:31:05 +00:00
wall_medium.xml Iberian walls and Roman gate use normal/parallax mapping now. 2012-10-30 18:31:05 +00:00
wall_short.xml Iberian walls and Roman gate use normal/parallax mapping now. 2012-10-30 18:31:05 +00:00
wall_tower.xml Iberian walls and Roman gate use normal/parallax mapping now. 2012-10-30 18:31:05 +00:00