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0ad/binaries/data/mods/public/simulation/templates/other/bridge_wooden.xml
historic_bruno 7d9e98b00e Adds multiple entity selection to Atlas (including move/delete). Fixes #678.
Makes all actors selectable in Atlas and gives them selection rings (an
EditorOnly flag is used in the template for Atlas-only selectables).
Adds player colors to Atlas selection rings.
Fixes decal selection by falling back to old-style AABBs. Refs #1032.
Replaces UnitManager selections with EntitySelection helpers.
Adds DrawOverlays to Atlas views, for Atlas-specific rendering.
Fixes bug where selection rings conflicted with Move/rotate tool in
Atlas simulation test.

This was SVN commit r11177.
2012-02-27 05:32:35 +00:00

34 lines
890 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<BuildRestrictions>
<Category>Special</Category>
</BuildRestrictions>
<Footprint>
<Square width="62" depth="15.5"/>
<Height>10.0</Height>
</Footprint>
<Health>
<Max>200000</Max>
</Health>
<Identity>
<Civ>gaia</Civ>
<GenericName>Wooden Bridge</GenericName>
<SpecificName>Wooden Bridge</SpecificName>
<History>Roman engineers constructed bridges using concrete, which they called Opus caementicium.</History>
<Icon>gaia/special_blank.png</Icon>
</Identity>
<Obstruction>
<Static width="59" depth="15"/>
</Obstruction>
<Selectable>
<EditorOnly/>
</Selectable>
<Vision>
<Range>72</Range>
<RetainInFog>true</RetainInFog>
</Vision>
<VisualActor>
<Actor>props/special/eyecandy/bridge_edge_wooden.xml</Actor>
</VisualActor>
</Entity>