1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/gamesetup/gamesetup.xml

182 lines
6.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<objects>
<script file="gui/common/network.js"/>
<script file="gui/common/functions_civinfo.js"/>
<script file="gui/common/functions_global_object.js"/>
<script file="gui/common/functions_utility.js"/>
<script file="gui/gamesetup/gamesetup.js"/>
<!-- Add a translucent black background to fade out the menu page -->
<object type="image" z="0" sprite="bkTranslucent"/>
<object type="image" style="wheatWindow" size="50%-400 50%-300 50%+400 50%+300">
<action on="Tick">
onTick();
</action>
<object style="wheatWindowTitleBar" type="text">Match Setup</object>
<object type="button" style="wheatExit" tooltip_style="snToolTip">
<action on="Press"><![CDATA[
cancelSetup();
Engine.PopGuiPage();
]]></action>
</object>
<!-- Map selection -->
<object size="0 0 250 100%">
<object name="mapSelectionHeading" type="text" text_valign="center" size="0 0 100% 30" font="serif-bold-16">Match Type</object>
<object name="mapTypeSelection"
type="dropdown"
style="wheatDropDown"
size="100 0 100% 30"
tooltip_style="onscreenToolTip"
tooltip="Select a map type.">
<action on="SelectionChange">selectMapType(this.list_data[this.selected]);</action>
</object>
<object name="mapSelection"
style="wheatList"
type="list"
size="0 36 100% 100%-200"
tooltip_style="onscreenToolTip"
tooltip="Select a map to play on.">
<action on="SelectionChange">selectMap(this.list_data[this.selected]);</action>
</object>
<object type="image" style="indentedPanel" size="0 100%-190 100% 100%">
<object name="mapInfoName" type="text" size="0 0 100% 30" font="serif-bold-18">[Map name]</object>
<object name="mapInfoDescription" type="text" size="0 24 100% 100%" font="serif-13">[Description]</object>
</object>
</object>
<!-- Player assignments -->
<object name="numPlayersBox" size="260 0 100% 30" hidden="true">
<object name="numPlayersSelectionHeading" type="text" text_valign="center" font="serif-bold-16">Number of Players</object>
<object name="numPlayersSelection"
type="dropdown"
style="wheatDropDown"
size="150 0 200 30"
tooltip_style="onscreenToolTip"
tooltip="Select number of players.">
<action on="SelectionChange">selectNumPlayers(this.list_data[this.selected]);</action>
</object>
</object>
<object size="260 36 100% 100%-260" type="image" sprite="wheatIndentFillLight">
<object size="0 6 100% 30">
<object name="playerNameHeading" type="text" text_align="center" size="100 0 250 100%" font="serif-bold-14">Player Name</object>
<object name="playerCivHeading" type="text" text_align="center" size="250 0 400 100%" font="serif-bold-14">Civilization</object>
<object name="civInfoButton"
type="button"
sprite="iconInfo"
sprite_over="iconInfoOver"
size="375 0 391 16"
tooltip_style="onscreenToolTip"
tooltip="View civilization info"
>
<action on="Press"><![CDATA[
Engine.PushGuiPage("page_civinfo.xml");
]]></action>
</object>
<object name="playerTeamHeading" type="text" text_align="center" size="400 0 500 100%" font="serif-bold-14">Team</object>
</object>
<object size="1 36 100%-1 100%">
<repeat count="8">
<object name="playerBox[n]" size="0 0 100% 30" hidden="true">
<object name="playerColour[n]" type="image" size="0 0 100% 100%"/>
<object name="playerName[n]" type="text" text_align="right" text_valign="center" size="0 0 100 100%"/>
<object name="playerAssignment[n]" type="dropdown" style="wheatDropDown" size="100 2 250 100%-2" tooltip_style="onscreenToolTip" tooltip="Select player"/>
<object name="playerCiv[n]" type="dropdown" style="wheatDropDown" size="265 2 395 100%-2" tooltip_style="onscreenToolTip" tooltip="Select player's civilization"/>
<object name="playerCivText[n]" type="text" text_align="center" text_valign="center" size="250 0 400 100%"/>
<object name="playerTeam[n]" type="dropdown" style="wheatDropDown" size="415 2 485 100%-2" tooltip_style="onscreenToolTip" tooltip="Select player's team"/>
<object name="playerTeamText[n]" type="text" text_align="center" text_valign="center" size="415 0 485 100%"/>
</object>
</repeat>
</object>
</object>
<!-- Options -->
<object name="gameOptionsBox" size="260 100%-260 100% 100%-190">
<object size="2 2 100% 50%-2"> <!-- Top row -->
<object name="mapSizeText" size="0 0 175 100%" type="text">Map size: n/a</object>
<object name="mapSize" size="75 -2 175 100%-6" type="dropdown" style="wheatDropDown" hidden="true"/>
<object name="victoryConditionText" size="195 0 450 100%" type="text">Victory condition: </object>
<object name="victoryCondition" size="325 -2 450 100%-6" type="dropdown" style="wheatDropDown" hidden="true"/>
</object>
<object size="2 50%+2 100% 100%"> <!-- Bottom row -->
<object name="revealMapText" size="0 0 120 100%" type="text">Reveal map: </object>
<object name="revealMap" size="100 2 120 100%" type="checkbox" style="wheatCrossBox" hidden="true"/>
<object name="lockTeamsText" size="140 0 280 100%" type="text">Teams locked: </object>
<object name="lockTeams" size="260 2 280 100%" type="checkbox" style="wheatCrossBox" hidden="true"/>
</object>
</object>
<!-- Chat window -->
<object name="chatPanel" size="260 100%-190 100% 100%-45" type="image" sprite="wheatIndentFillLight">
<object name="chatText" size="3 1 100%-1 100%-25" type="text" style="chatPanel"/>
<object name="chatInput" size="2 100%-23 100%-66 100%-3" type="input" style="wheatInput">
<action on="Press">submitChatInput();</action>
</object>
<object size="100%-65 100%-25 100%-1 100%" type="button" style="wheatButton">
Send
<action on="Press">submitChatInput();</action>
</object>
</object>
<!-- Other things -->
<object name="onscreenToolTip"
type="text"
font="serif-14"
textcolor="white"
sprite="bkTranslucent"
hidden="true"
size="260 100%-40 100%-290 100%"
>[Tooltip text]</object>
<object
name="cancelGame"
type="button"
style="wheatButton"
font="serif-16"
size="100%-140 100%-40 100%+3 100%+3"
tooltip_style="onscreenToolTip"
tooltip="Click this button to return to the main menu."
>Cancel
<action on="Press"><![CDATA[
cancelSetup();
Engine.PopGuiPage();
]]></action>
</object>
<object
name="startGame"
type="button"
style="wheatButton"
font="serif-16"
size="100%-280 100%-40 100%-143 100%+3"
tooltip_style="onscreenToolTip"
tooltip="Click this button to start a new game with the current settings."
>Start game!
<action on="Press">launchGame();</action>
</object>
</object>
</objects>