146 lines
3.6 KiB
C++
146 lines
3.6 KiB
C++
/* Copyright (C) 2010 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_CLOGGER
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#define INCLUDED_CLOGGER
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#include <fstream>
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#include <string>
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#include <set>
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#include <sstream>
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#include "ps/ThreadUtil.h"
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class CLogger;
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extern CLogger* g_Logger;
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#define LOGMESSAGE g_Logger->LogMessage
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#define LOGMESSAGERENDER g_Logger->LogMessageRender
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#define LOGWARNING g_Logger->LogWarning
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#define LOGERROR g_Logger->LogError
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/**
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* Error/warning/message logging class.
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*
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* Thread-safety:
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* - Expected to be constructed/destructed in the main thread.
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* - The message logging functions may be called from any thread
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* while the object is alive.
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*/
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class CLogger
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{
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NONCOPYABLE(CLogger);
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public:
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enum ELogMethod
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{
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Normal,
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Error,
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Warning
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};
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// Default constructor - outputs to normal log files
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CLogger();
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// Special constructor (mostly for testing) - outputs to provided streams.
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// Can take ownership of streams and delete them in the destructor.
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CLogger(std::ostream* mainLog, std::ostream* interestingLog, bool takeOwnership, bool useDebugPrintf);
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~CLogger();
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// Functions to write different message types (Errors and warnings are placed
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// both in mainLog and intrestingLog.)
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void WriteMessage(const wchar_t* message, bool doRender);
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void WriteError (const wchar_t* message);
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void WriteWarning(const wchar_t* message);
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// Functions to write a message, warning or error to file.
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void LogMessage(const wchar_t* fmt, ...) WPRINTF_ARGS(2);
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void LogMessageRender(const wchar_t* fmt, ...) WPRINTF_ARGS(2);
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void LogWarning(const wchar_t* fmt, ...) WPRINTF_ARGS(2);
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void LogError(const wchar_t* fmt, ...) WPRINTF_ARGS(2);
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// Render recent log messages onto the screen
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void Render();
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private:
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void Init();
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void PushRenderMessage(ELogMethod method, const wchar_t* message);
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// Delete old timed-out entries from the list of text to render
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void CleanupRenderQueue();
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// the output streams
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std::ostream* m_MainLog;
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std::ostream* m_InterestingLog;
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bool m_OwnsStreams;
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// whether errors should be reported via debug_printf (default)
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// or suppressed (for tests that intentionally trigger errors)
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bool m_UseDebugPrintf;
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// vars to hold message counts
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int m_NumberOfMessages;
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int m_NumberOfErrors;
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int m_NumberOfWarnings;
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// Used for Render()
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struct RenderedMessage
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{
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ELogMethod method;
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double time;
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std::wstring message;
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};
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std::deque<RenderedMessage> m_RenderMessages;
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double m_RenderLastEraseTime;
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// Lock for all state modified by logging commands
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CMutex m_Mutex;
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};
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/**
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* Helper class for unit tests - captures all log output while it is in scope,
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* and returns it as a single string.
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*/
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class TestLogger
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{
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NONCOPYABLE(TestLogger);
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public:
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TestLogger();
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~TestLogger();
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std::wstring GetOutput();
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private:
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CLogger* m_OldLogger;
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std::stringstream m_Stream;
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};
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/**
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* Helper class for unit tests - redirects all log output to stdout.
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*/
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class TestStdoutLogger
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{
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NONCOPYABLE(TestStdoutLogger);
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public:
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TestStdoutLogger();
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~TestStdoutLogger();
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private:
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CLogger* m_OldLogger;
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};
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#endif
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