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forked from 0ad/0ad
0ad/source/gui/scripting
2014-01-04 21:49:36 +00:00
..
GuiScriptConversions.cpp Partial SDL2 compatibility 2012-02-06 22:47:35 +00:00
JSInterface_GUITypes.cpp Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
JSInterface_GUITypes.h Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
JSInterface_IGUIObject.cpp Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
JSInterface_IGUIObject.h Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
ScriptFunctions.cpp The patch in 4b65f77438 seems to have fixed the crash, but the initData value doesn't match the JSContext's compartment, so it's theoretically wrong. 2014-01-04 21:49:36 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00