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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-04-14 17:32:22 +00:00
..
art Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway 2012-04-14 17:21:20 +00:00
audio This was SVN commit r11304. 2012-03-10 15:03:09 +00:00
civs This was SVN commit r11481. 2012-04-11 00:23:30 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
globalscripts Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions. 2012-03-18 18:40:27 +00:00
gui Allow gathering regardless of resource owner 2012-04-10 21:09:21 +00:00
hwdetect Report timer_Resolution via hwdetect 2012-01-22 13:49:09 +00:00
maps Tweaking some pop costs. 2012-04-08 07:27:56 +00:00
shaders Allow materials to disable receiving shadows 2012-04-14 17:32:22 +00:00
simulation Some Internal stuff. 2012-04-14 06:02:45 +00:00
technologies This was SVN commit r11003. 2012-02-02 01:50:37 +00:00