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forked from 0ad/0ad
0ad/binaries/data/mods/public/audio
Ykkrosh 59c8ecfa3d Use voices for infantry/cavalry units.
Make arrows quieter.
Handle order-related sounds via the GUI instead of simulation, to make
them player-specific and to reduce latency.

This was SVN commit r8254.
2010-10-03 17:58:49 +00:00
..
actor Re-committing mounted steps with XML 2010-08-12 02:50:23 +00:00
ambient Generic ambience 2010-05-21 15:15:34 +00:00
attack Use voices for infantry/cavalry units. 2010-10-03 17:58:49 +00:00
groups Splitting Internal with Public 2008-09-18 04:38:42 +00:00
interface Splitting Internal with Public 2008-09-18 04:38:42 +00:00
music Rename music files. Set svn:mime-type. 2010-03-24 09:59:26 +00:00
resource Adjusted the levels so this was a little more present in the overall mix 2010-05-09 01:46:46 +00:00
voice/hellenes Use voices for infantry/cavalry units. 2010-10-03 17:58:49 +00:00
LICENSE.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00