.. |
celt_cjv_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_cjv_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
celt_cjv_e.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_csp_a.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_csp_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_csp_e.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_csw_a.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_csw_b.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_csw_e.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_fem.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_ijv_a.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_ijv_b.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_ijv_e.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
celt_isp_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
celt_isp_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
celt_isp_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
celt_su1.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
celt_su2.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
celt_trd.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
combat_dude_carthaginian.xml
|
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
combat_dude_iberian.xml
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
combat_dude_roman_a.xml
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
combat_dude_roman_u.xml
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
|
2005-03-29 20:50:04 +00:00 |
combat_dude_roman.xml
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
hele_alexander.xml
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Alexander Hero (hopefully I included everything)
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2005-10-11 11:59:26 +00:00 |
hele_bir.xml
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Greek Ships!
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2005-12-03 00:50:19 +00:00 |
hele_csw_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_csw_b.xml
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Greek horse cavalry stuff
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2005-11-13 11:38:29 +00:00 |
hele_csw_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_fem.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_iar_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_iar_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_iar_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_ijv_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_ijv_b.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
hele_ijv_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_isl_a.xml
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Advanced and Elite rank entities for all the civs.
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2005-04-29 01:37:25 +00:00 |
hele_isl_b.xml
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
|
2005-03-29 20:50:04 +00:00 |
hele_isl_e.xml
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Advanced and Elite rank entities for all the civs.
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2005-04-29 01:37:25 +00:00 |
hele_isp_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_isp_b.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
hele_isp_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_leonidas.xml
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Leonidas Hero
|
2005-10-15 04:15:02 +00:00 |
hele_mer.xml
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Greek Ships!
|
2005-12-03 00:50:19 +00:00 |
hele_ship.xml
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Greek Ships!
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2005-12-03 00:50:19 +00:00 |
hele_su1.xml
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This was SVN commit r2831.
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2005-10-03 04:52:02 +00:00 |
hele_su2.xml
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This was SVN commit r2849.
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2005-10-05 07:37:34 +00:00 |
hele_thermistocles.xml
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Hero Thermistocles!
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2005-10-23 05:26:49 +00:00 |
hele_tir.xml
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Greek Ships!
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2005-12-03 00:50:19 +00:00 |
hele_trd.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
hele_xenophon.xml
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Ooops forgot some xenophon files
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2005-10-22 10:17:35 +00:00 |
iber_cjv_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_cjv_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_cjv_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_csw_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_csw_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_csw_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_fem.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_ijv_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_ijv_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_ijv_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isl_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isl_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isl_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isp_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isp_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isp_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isw_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isw_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_isw_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_su1.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_su2.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
iber_trd.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_cjv_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_cjv_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_cjv_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_csp_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_csp_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_csp_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_csw_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_csw_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_csw_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_fem.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_ijv_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_ijv_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_ijv_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_isl_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_isl_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_isl_e.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_isp_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_isp_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_isp_e.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
kart_isw_a.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
kart_isw_b.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_isw_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
kart_su1.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_su2.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
kart_trd.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
pers_car_a.xml
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Actor reorganisation
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2005-09-23 03:54:51 +00:00 |
pers_car_b.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_car_e.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_cjv_a.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_cjv_b.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_cjv_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_csp_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_csp_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_csp_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_csw_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_csw_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_csw_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_fem.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_iar_a.xml
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Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_iar_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_iar_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_ijv_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_ijv_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_ijv_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_isp_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_isp_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_isp_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_su1.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_su2.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
pers_trd.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_csp_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_csp_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_csp_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_fem.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_ijv_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_ijv_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_ijv_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isl_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isl_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isl_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isp_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isp_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isp_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isw_a.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isw_b.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_isw_e.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_su1.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_su2.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
rome_trd.xml
|
Actor reorganisation
|
2005-09-23 03:54:51 +00:00 |
template_unit_cavalry_melee_csp.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_cavalry_melee_csw.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_cavalry_melee.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_cavalry_ranged_car.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_cavalry_ranged_cjv.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_cavalry_ranged.xml
|
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
|
2005-05-10 07:13:25 +00:00 |
template_unit_cavalry.xml
|
dudes die faster when attacking
|
2005-05-14 06:30:09 +00:00 |
template_unit_hero.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_infantry_melee_isp.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_infantry_melee_isw.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_infantry_melee.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_infantry_ranged_iar.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_infantry_ranged_ijv.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_infantry_ranged_isl.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_infantry_ranged.xml
|
dudes die faster when attacking
|
2005-05-14 06:30:09 +00:00 |
template_unit_infantry.xml
|
some entity tweaks - change unit footprint size and attack rates
|
2005-05-27 05:01:01 +00:00 |
template_unit_mechanical_ship_bir.xml
|
Updated the temporary Bireme so it inherited from the ship template instead of the Female Citizen (which was fairly disturbing).
|
2005-10-09 14:22:55 +00:00 |
template_unit_mechanical_ship_mer.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_mechanical_ship_qui.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_mechanical_ship_tri.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_mechanical_ship.xml
|
Updated the temporary Bireme so it inherited from the ship template instead of the Female Citizen (which was fairly disturbing).
|
2005-10-09 14:22:55 +00:00 |
template_unit_mechanical_siege_bal.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_mechanical_siege_ong.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_mechanical_siege_ram.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_mechanical_siege.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_mechanical.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_superunit_scu.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_superunit_siu.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_superunit_ssu.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_superunit.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_support_fem.xml
|
Fix for NaN of resource types. Food resources still outstanding ... I think it's an issue where need to get the value of a supply object's subtype, but the evt .speed is only for the type. Will need to check with Mark.
|
2005-04-16 17:33:29 +00:00 |
template_unit_support_med.xml
|
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
|
2005-03-29 20:50:04 +00:00 |
template_unit_support_trd.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit_support.xml
|
Jason's animation events. Also reworked entity-types system.
|
2005-05-01 19:09:13 +00:00 |
template_unit.xml
|
Fixes to entity death and event handling (buildings should no longer be able to move, all units should be able to die).
|
2005-12-11 02:08:24 +00:00 |
test_dude.xml
|
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
|
2005-03-29 20:50:04 +00:00 |