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forked from 0ad/0ad
0ad/source/lib/allocators/pool.h
janwas 2e5d9452aa part2: misc source/lib fixes/improvements
move all except user-specified config choices out of config.h and into
appropriate headers
CPU_IA32 -> ARCH_IA32
wsdl: disable use of ddraw (will soon be replaced by WMI)

use shared_ptr without namespace qualifier (it's in tr1)
debug_warn -> debug_assert(0)
LIB_API to allow building as DLL
smart pointers: reduce use of .get()
cache_adt: use map instead of hash_map (avoids needing a hashCompare
class). also remove spurious warning
code_annotation.h: better cassert implementation
move FPS measuring portion of timer.cpp into frequency_filter
move include of memory headers into mmgr.h (to avoid errors, we must
ensure they are included if mmgr is used)
posix_filesystem.h: move definition of mkdir to wfilesystem
stl: disable iterator checks in release mode
wmi: fix COM init bug, use smart pointers
wutil: add code to get DLL module handle (if compiled as such), add
WinScopedLock
timer: fix handling of raw ticks

This was SVN commit r5517.
2007-12-20 20:09:19 +00:00

162 lines
4.0 KiB
C++

/**
* =========================================================================
* File : pool.h
* Project : 0 A.D.
* Description : pool allocator
* =========================================================================
*/
// license: GPL; see lib/license.txt
#ifndef INCLUDED_POOL
#define INCLUDED_POOL
#include "dynarray.h"
/**
* allocator design parameters:
* - O(1) alloc and free;
* - either fixed- or variable-sized blocks;
* - doesn't preallocate the entire pool;
* - returns sequential addresses.
*
* opaque! do not read/write any fields!
**/
struct Pool
{
DynArray da;
/**
* size of elements. = 0 if pool set up for variable-sized
* elements, otherwise rounded up to pool alignment.
**/
size_t el_size;
/**
* pointer to freelist (opaque); see freelist_*.
* never used (remains 0) if elements are of variable size.
**/
void* freelist;
};
/**
* pass as pool_create's <el_size> param to indicate variable-sized allocs
* are required (see below).
**/
const size_t POOL_VARIABLE_ALLOCS = ~0u;
/**
* Ready Pool for use.
*
* @param Pool*
* @param max_size Max size [bytes] of the Pool; this much
* (rounded up to next page multiple) virtual address space is reserved.
* no virtual memory is actually committed until calls to pool_alloc.
* @param el_size Number of bytes that will be returned by each
* pool_alloc (whose size parameter is then ignored). Can be 0 to
* allow variable-sized allocations, but pool_free is then unusable.
* @return LibError
**/
LIB_API LibError pool_create(Pool* p, size_t max_size, size_t el_size);
/**
* free all memory (address space + physical) that constitutes the
* given Pool.
*
* future alloc and free calls on this pool will fail.
* continued use of the allocated memory (*) is
* impossible because it is marked not-present via MMU.
* (* no matter if in freelist or unused or "allocated" to user)
*
* @param Pool*
* @return LibError.
**/
LIB_API LibError pool_destroy(Pool* p);
/**
* indicate whether a pointer was allocated from the given pool.
*
* this is useful for callers that use several types of allocators.
*
* @param Pool*
* @return bool.
**/
LIB_API bool pool_contains(const Pool* p, void* el);
/**
* Dole out memory from the pool.
* exhausts the freelist before returning new entries to improve locality.
*
* @param Pool*
* @param size bytes to allocate; ignored if pool_create's el_size was not 0.
* @return allocated memory, or 0 if the Pool would have to be expanded and
* there isn't enough memory to do so.
**/
LIB_API void* pool_alloc(Pool* p, size_t size);
/**
* Make a fixed-size element available for reuse in the given Pool.
*
* this is not allowed if the Pool was created for variable-size elements.
* rationale: avoids having to pass el_size here and compare with size when
* allocating; also prevents fragmentation and leaking memory.
*
* @param Pool*
* @param el Element returned by pool_alloc.
**/
LIB_API void pool_free(Pool* p, void* el);
/**
* "free" all user allocations that ensued from the given Pool.
*
* this resets it as if freshly pool_create-d, but doesn't release the
* underlying reserved virtual memory.
*
* @param Pool*
**/
LIB_API void pool_free_all(Pool* p);
#ifdef __cplusplus
/**
* C++ wrapper on top of pool_alloc that's slightly easier to use.
*
* T must be POD (Plain Old Data) because it is memset to 0!
**/
template<class T>
class PoolAllocator
{
public:
explicit PoolAllocator(size_t maxElements)
{
(void)pool_create(&m_pool, maxElements*sizeof(T), sizeof(T));
}
~PoolAllocator()
{
(void)pool_destroy(&m_pool);
}
T* AllocateZeroedMemory()
{
T* t = (T*)pool_alloc(&m_pool, 0);
if(!t)
throw std::bad_alloc();
memset(t, 0, sizeof(T));
return t;
}
void Free(T* t)
{
pool_free(&m_pool, t);
}
private:
Pool m_pool;
};
#endif
#endif // #ifndef INCLUDED_POOL