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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-08-28 01:49:17 +00:00
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art Projectile nodes added to civ centre mesh 2011-08-27 21:35:34 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Makes Carthaginians selectable in game setup and random maps 2011-08-08 20:13:11 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Changed size of the manual to be based off of the center of the screen, instead of the edges of the screen. 2011-08-28 01:49:17 +00:00
hwdetect Avoid shaders on GeForce FX, for performance. 2011-08-17 21:42:32 +00:00
maps Update to Carthaginian Sandbox 2011-08-26 22:37:02 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation This was SVN commit r10105. 2011-08-27 13:18:35 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00