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forked from 0ad/0ad
0ad/binaries/data/mods/public
Ykkrosh ab77ec40e4 Fix highlighting of obstructed building placement previews.
Prevent building in non-visible areas.
Fixes #594.

This was SVN commit r8272.
2010-10-04 17:34:33 +00:00
..
art Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band. 2010-10-04 09:27:50 +00:00
audio Use voices for infantry/cavalry units. 2010-10-03 17:58:49 +00:00
fonts Try a more readable stroked font. 2010-08-13 14:14:27 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Made ESC close out open dialogs rather than offer to close the game 2010-10-03 22:42:15 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band. 2010-10-04 09:27:50 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
scripts Fix old entity scripts with new GUI system 2010-01-15 16:47:08 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Fix highlighting of obstructed building placement previews. 2010-10-04 17:34:33 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00