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Matei
0022eacdb8
Removed an assert that was causing lots of error messages on maps where the designer placed overlapping entities.
...
This was SVN commit r4572.
2006-10-17 22:34:47 +00:00
..
graphics
- Fixed a compile error on VS2003.
2006-10-11 13:37:13 +00:00
gui
More minimap fixes on game restart (recalculate everything because the map size might have changed).
2006-10-08 03:28:22 +00:00
i18n
Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation.
2006-09-26 01:44:20 +00:00
lib
#updated sound cones.
2006-10-17 07:53:42 +00:00
maths
# Added tool for viewing models and animations outside the game.
2006-08-28 17:36:42 +00:00
network
# SwEng (reduce full recompiles by splitting up master error header)
2006-09-22 13:19:40 +00:00
pch
# move ps/Network into top level project (and static lib).
2006-08-26 20:25:37 +00:00
ps
- Fixed a compile error on VS2003.
2006-10-11 13:37:13 +00:00
renderer
Modified default water parameters.
2006-10-07 17:59:06 +00:00
scripting
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
simulation
Removed an assert that was causing lots of error messages on maps where the designer placed overlapping entities.
2006-10-17 22:34:47 +00:00
sound
#fixed minor bug in SoundGroups
2006-10-17 07:55:35 +00:00
tools
Bug fixes and more game setup options.
2006-10-08 17:39:46 +00:00
main.cpp
More minimap fixes on game restart (recalculate everything because the map size might have changed).
2006-10-08 03:28:22 +00:00