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forked from 0ad/0ad
0ad/source/gui/COList.cpp

319 lines
8.7 KiB
C++

#include "precompiled.h"
#include "COList.h"
#include "ps/CLogger.h"
COList::COList() : CList(),m_HeadingHeight(30.f)
{
AddSetting(GUIST_CGUISpriteInstance, "sprite_heading");
}
void COList::SetupText()
{
if (!GetGUI())
return;
CGUIList *pList;
GUI<CGUIList>::GetSettingPointer(this, "list_name", pList);
//ENSURE(m_GeneratedTexts.size()>=1);
m_ItemsYPositions.resize( pList->m_Items.size()+1 );
// Delete all generated texts. Some could probably be saved,
// but this is easier, and this function will never be called
// continuously, or even often, so it'll probably be okay.
std::vector<SGUIText*>::iterator it;
for (it=m_GeneratedTexts.begin(); it!=m_GeneratedTexts.end(); ++it)
{
if (*it)
delete *it;
}
m_GeneratedTexts.clear();
CStrW font;
if (GUI<CStrW>::GetSetting(this, "font", font) != PSRETURN_OK || font.empty())
// Use the default if none is specified
// TODO Gee: (2004-08-14) Don't define standard like this. Do it with the default style.
font = L"default";
//CGUIString caption;
bool scrollbar;
//GUI<CGUIString>::GetSetting(this, "caption", caption);
GUI<bool>::GetSetting(this, "scrollbar", scrollbar);
float width = GetListRect().GetWidth();
// remove scrollbar if applicable
if (scrollbar && GetScrollBar(0).GetStyle())
width -= GetScrollBar(0).GetStyle()->m_Width;
// Cache width for other use
m_TotalAvalibleColumnWidth = width;
float buffer_zone=0.f;
GUI<float>::GetSetting(this, "buffer_zone", buffer_zone);
for (unsigned int c=0; c<m_ObjectsDefs.size(); ++c)
{
SGUIText *text = new SGUIText();
CGUIString gui_string;
gui_string.SetValue(m_ObjectsDefs[c].m_Heading);
*text = GetGUI()->GenerateText(gui_string, font, width, buffer_zone, this);
AddText(text);
}
// Generate texts
float buffered_y = 0.f;
for (int i=0; i<(int)pList->m_Items.size(); ++i)
{
m_ItemsYPositions[i] = buffered_y;
for (unsigned int c=0; c<m_ObjectsDefs.size(); ++c)
{
CGUIList * pList_c;
GUI<CGUIList>::GetSettingPointer(this, m_ObjectsDefs[c].m_Id, pList_c);
SGUIText *text = new SGUIText();
*text = GetGUI()->GenerateText(pList_c->m_Items[i], font, width, buffer_zone, this);
if (c==0)
buffered_y += text->m_Size.cy;
AddText(text);
}
}
m_ItemsYPositions[pList->m_Items.size()] = buffered_y;
//if (! scrollbar)
// CalculateTextPosition(m_CachedActualSize, m_TextPos, *m_GeneratedTexts[0]);
// Setup scrollbar
if (scrollbar)
{
GetScrollBar(0).SetScrollRange( m_ItemsYPositions.back() );
GetScrollBar(0).SetScrollSpace( GetListRect().GetHeight() );
CRect rect = GetListRect();
GetScrollBar(0).SetX( rect.right );
GetScrollBar(0).SetY( rect.top );
GetScrollBar(0).SetZ( GetBufferedZ() );
GetScrollBar(0).SetLength( rect.bottom - rect.top );
}
}
CRect COList::GetListRect() const
{
return m_CachedActualSize + CRect(0, m_HeadingHeight, 0, 0);
}
void COList::HandleMessage(SGUIMessage &Message)
{
CList::HandleMessage(Message);
// switch (Message.type)
// {
// case GUIM_SETTINGS_UPDATED:
// if (Message.value.Find("list_") != -1)
// {
// SetupText();
// }
// }
}
bool COList::HandleAdditionalChildren(const XMBElement& child, CXeromyces* pFile)
{
int elmt_item = pFile->GetElementID("item");
int elmt_heading = pFile->GetElementID("heading");
int elmt_def = pFile->GetElementID("def");
if (child.GetNodeName() == elmt_item)
{
AddItem(child.GetText().FromUTF8(), child.GetText().FromUTF8());
return true;
}
else if (child.GetNodeName() == elmt_heading)
{
CStrW text (child.GetText().FromUTF8());
return true;
}
else if (child.GetNodeName() == elmt_def)
{
ObjectDef oDef;
XMBAttributeList attributes = child.GetAttributes();
for (int i=0; i<attributes.Count; ++i)
{
XMBAttribute attr = attributes.Item(i);
CStr attr_name (pFile->GetAttributeString(attr.Name));
CStr attr_value (attr.Value);
if (attr_name == "color")
{
CColor color;
if (!GUI<CColor>::ParseString(attr_value.FromUTF8(), color))
LOGERROR(L"GUI: Error parsing '%hs' (\"%ls\")", attr_name.c_str(), attr_value.c_str());
else oDef.m_TextColor = color;
}
else if (attr_name == "id")
{
oDef.m_Id = "list_"+attr_value;
}
else if (attr_name == "width")
{
float width;
if (!GUI<float>::ParseString(attr_value.FromUTF8(), width))
LOGERROR(L"GUI: Error parsing '%hs' (\"%ls\")", attr_name.c_str(), attr_value.c_str());
else
{
// Check if it's a relative value, and save as decimal if so.
if (attr_value.find("%") != std::string::npos)
{
width = width / 100.f;
}
oDef.m_Width = width;
}
}
else if (attr_name == "heading")
{
oDef.m_Heading = attr_value.FromUTF8();
}
}
m_ObjectsDefs.push_back(oDef);
AddSetting(GUIST_CGUIList, oDef.m_Id);
SetupText();
return true;
}
else
{
return false;
}
}
void COList::DrawList(const int &selected,
const CStr& _sprite,
const CStr& _sprite_selected,
const CStr& _textcolor)
{
float bz = GetBufferedZ();
// First call draw on ScrollBarOwner
bool scrollbar;
GUI<bool>::GetSetting(this, "scrollbar", scrollbar);
if (scrollbar)
{
// Draw scrollbar
IGUIScrollBarOwner::Draw();
}
if (GetGUI())
{
CRect rect = GetListRect();
CGUISpriteInstance *sprite=NULL, *sprite_selectarea=NULL;
int cell_id;
GUI<CGUISpriteInstance>::GetSettingPointer(this, _sprite, sprite);
GUI<CGUISpriteInstance>::GetSettingPointer(this, _sprite_selected, sprite_selectarea);
GUI<int>::GetSetting(this, "cell_id", cell_id);
CGUIList *pList;
GUI<CGUIList>::GetSettingPointer(this, "list_name", pList);
GetGUI()->DrawSprite(*sprite, cell_id, bz, rect);
float scroll=0.f;
if (scrollbar)
{
scroll = GetScrollBar(0).GetPos();
}
if (selected != -1)
{
ENSURE(selected >= 0 && selected+1 < (int)m_ItemsYPositions.size());
// Get rectangle of selection:
CRect rect_sel(rect.left, rect.top + m_ItemsYPositions[selected] - scroll,
rect.right, rect.top + m_ItemsYPositions[selected+1] - scroll);
if (rect_sel.top <= rect.bottom &&
rect_sel.bottom >= rect.top)
{
if (rect_sel.bottom > rect.bottom)
rect_sel.bottom = rect.bottom;
if (rect_sel.top < rect.top)
rect_sel.top = rect.top;
if (scrollbar)
{
// Remove any overlapping area of the scrollbar.
if (rect_sel.right > GetScrollBar(0).GetOuterRect().left &&
rect_sel.right <= GetScrollBar(0).GetOuterRect().right)
rect_sel.right = GetScrollBar(0).GetOuterRect().left;
if (rect_sel.left >= GetScrollBar(0).GetOuterRect().left &&
rect_sel.left < GetScrollBar(0).GetOuterRect().right)
rect_sel.left = GetScrollBar(0).GetOuterRect().right;
}
GetGUI()->DrawSprite(*sprite_selectarea, cell_id, bz+0.05f, rect_sel);
}
}
CColor color;
GUI<CColor>::GetSetting(this, _textcolor, color);
CGUISpriteInstance *sprite_heading=NULL;
GUI<CGUISpriteInstance>::GetSettingPointer(this, "sprite_heading", sprite_heading);
CRect rect_head(m_CachedActualSize.left, m_CachedActualSize.top, m_CachedActualSize.right,
m_CachedActualSize.top + m_HeadingHeight);
GetGUI()->DrawSprite(*sprite_heading, cell_id, bz, rect_head);
float xpos = 0;
for (unsigned int def=0; def< m_ObjectsDefs.size(); ++def)
{
DrawText(def, color, m_CachedActualSize.TopLeft() + CPos(xpos, 4), bz+0.1f, rect_head);
// Check if it's a decimal value, and if so, assume relative positioning.
if (m_ObjectsDefs[def].m_Width < 1 && m_ObjectsDefs[def].m_Width > 0)
xpos += m_ObjectsDefs[def].m_Width * m_TotalAvalibleColumnWidth;
else
xpos += m_ObjectsDefs[def].m_Width;
}
for (int i=0; i<(int)pList->m_Items.size(); ++i)
{
if (m_ItemsYPositions[i+1] - scroll < 0 ||
m_ItemsYPositions[i] - scroll > rect.GetHeight())
continue;
// Clipping area (we'll have to substract the scrollbar)
CRect cliparea = GetListRect();
if (scrollbar)
{
if (cliparea.right > GetScrollBar(0).GetOuterRect().left &&
cliparea.right <= GetScrollBar(0).GetOuterRect().right)
cliparea.right = GetScrollBar(0).GetOuterRect().left;
if (cliparea.left >= GetScrollBar(0).GetOuterRect().left &&
cliparea.left < GetScrollBar(0).GetOuterRect().right)
cliparea.left = GetScrollBar(0).GetOuterRect().right;
}
xpos = 0;
for (unsigned int def=0; def< m_ObjectsDefs.size(); ++def)
{
DrawText(m_ObjectsDefs.size() * (i+/*Heading*/1) + def, m_ObjectsDefs[def].m_TextColor, rect.TopLeft() + CPos(xpos, -scroll + m_ItemsYPositions[i]), bz+0.1f, cliparea);
// Check if it's a decimal value, and if so, assume relative positioning.
if (m_ObjectsDefs[def].m_Width < 1 && m_ObjectsDefs[def].m_Width > 0)
xpos += m_ObjectsDefs[def].m_Width * m_TotalAvalibleColumnWidth;
else
xpos += m_ObjectsDefs[def].m_Width;
}
}
}
}