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b4889d5346
0ad
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History
historic_bruno
b4889d5346
Fixes broken team init (based on patch by Stork).
Fixes
#814
.
...
This was SVN commit r9399.
2011-05-02 20:34:48 +00:00
..
art
palisade texture and spike walls added
2011-05-02 19:52:33 +00:00
audio
Initial structure destruction sound effects added.
2011-05-01 22:10:40 +00:00
civs
Prevent selecting unusable civs in random map setup.
Fixes
#813
.
2011-05-02 15:26:38 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Prevent selecting unusable civs in random map setup.
Fixes
#813
.
2011-05-02 15:26:38 +00:00
hwdetect
Disable apparently buggy shader mode on r300c drivers.
Fixes
#780
.
2011-04-23 17:06:27 +00:00
maps
Tweaks random map appearance and resource placement.
2011-05-01 22:29:58 +00:00
shaders
Renderer simplification: Remove old vertexshader path.
2011-04-06 22:02:05 +00:00
simulation
Fixes broken team init (based on patch by Stork).
Fixes
#814
.
2011-05-02 20:34:48 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00