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0ad/source/ps/GameSetup
prefect b67b023513 Add more verbosity to the shutdown sequence.
Shutdown doesn't look clean on Linux, and this might help highlight
current and future problems. Besides, we don't want shutdown to take
ages, do we? ;)

This was SVN commit r2801.
2005-09-29 02:30:30 +00:00
..
Atlas.cpp Terrain: CalcFromPosition, to convert world-space to tile-space. 2005-09-12 20:04:26 +00:00
Atlas.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
Config.cpp Config: Changed -e to -entgraph (to avoid conflicts with -editor). 2005-09-14 05:37:52 +00:00
Config.h host of changes to accommodate Atlas: 2005-08-14 23:34:37 +00:00
GameSetup.cpp Add more verbosity to the shutdown sequence. 2005-09-29 02:30:30 +00:00
GameSetup.h Atlas: Simple undo system 2005-08-20 15:44:50 +00:00