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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation
2011-09-09 00:28:56 +00:00
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ai Fix inconsistent function prototype (fixes #897) 2011-07-20 19:44:31 +00:00
components Fixes garrisoned units disappearing when eject occurs too frequently. See #910. 2011-09-06 03:11:16 +00:00
data Changes shore definition to distance on land (all water included) for better dock placement. 2011-08-14 23:36:13 +00:00
helpers Fixes bug in player init (AI is configured by game setup, not always matching map settings). 2011-09-09 00:28:56 +00:00
templates Fixed 2011-09-08 21:50:00 +00:00