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collada
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Refactors smart pointers creation, reduces code duplication and improves exception safety.
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2021-02-13 23:53:40 +00:00 |
graphics
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Reduces the number of possible allocations for models with multiple UV sets during loading.
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2021-09-03 20:11:52 +00:00 |
gui
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Removes unused g_GameRestarted forgotten in 7ce4552f5e .
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2021-09-01 19:48:09 +00:00 |
i18n
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Split ScriptRequest in its own header.
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2021-05-03 16:07:26 +00:00 |
lib
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Moves tex tests to the related folder, was forgotten to move in 63086f4e26 .
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2021-09-01 19:27:34 +00:00 |
lobby
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Adds std namespace to shared_ptr usages in network and engine.
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2021-05-22 19:28:40 +00:00 |
maths
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Fixes a bounding box projection to an incorrect camera causes the red water bug.
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2021-05-15 13:33:36 +00:00 |
mocks
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
network
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Fix gamesetup player assignment issue when joining
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2021-06-06 08:02:28 +00:00 |
pch
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Include CStrInternStatic where necessary only.
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2021-05-18 11:09:54 +00:00 |
ps
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Moves macro-defined methods of CStr to templates.
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2021-09-07 21:01:34 +00:00 |
renderer
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Reduces the number of possible allocations for models with multiple UV sets during loading.
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2021-09-03 20:11:52 +00:00 |
rlinterface
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Split off JSON-related function from ScriptInterface, clean up headers.
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2021-05-14 10:18:03 +00:00 |
scriptinterface
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Fix atlas crash with RM capture the relic.
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2021-06-07 18:48:16 +00:00 |
simulation2
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Fix units changing appearance when switching animation.
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2021-07-31 17:55:10 +00:00 |
soundmanager
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Tweak sound distance attenuation & add configurability
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2021-05-25 06:19:25 +00:00 |
third_party
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Optimization for include resolving in PreprocessorWrapper.
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2021-01-20 23:05:15 +00:00 |
tools
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Make translation pulling parallel to reduce update time.
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2021-09-05 17:39:51 +00:00 |
main.cpp
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Removes unused g_GameRestarted forgotten in 7ce4552f5e .
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2021-09-01 19:48:09 +00:00 |
test_setup.cpp
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Implement a global task manager using a pool of worker threads
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2021-06-03 14:48:38 +00:00 |