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History
Mythos_Ruler
b9efc49c88
These helmets now use the new specular helmet material. More to come.
...
This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
..
campaigns
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
2012-08-07 18:21:16 +00:00
fauna
This was SVN commit r12324.
2012-08-08 18:50:20 +00:00
flora
/trees
Athenian cc by Enrique (still needs projectile prop point).
2012-08-31 19:10:35 +00:00
geology
Changed a few more decals
2012-09-02 09:10:59 +00:00
particle
Convert actor line endings from CRLF to LF for consistency
2012-04-14 16:43:00 +00:00
props
These helmets now use the new specular helmet material. More to come.
2012-09-02 21:08:43 +00:00
special
Add support for multiple UVs and data driven texture loading. From myconid's patches.
Fixes
#1493
and
fixes
#1497
.
2012-07-23 22:49:46 +00:00
structures
Fixing dust prop point errors. Celt house and tower
2012-09-02 14:55:53 +00:00
temp
Bugfix: a problematic decal in Hellenic Sandbox, ticket
#1632
2012-09-02 12:11:27 +00:00
units
Mauryan Swordsman body textures
2012-08-15 06:44:58 +00:00