1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors
2012-09-02 21:08:43 +00:00
..
campaigns Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
fauna This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
flora/trees Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
geology Changed a few more decals 2012-09-02 09:10:59 +00:00
particle Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
props These helmets now use the new specular helmet material. More to come. 2012-09-02 21:08:43 +00:00
special Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
structures Fixing dust prop point errors. Celt house and tower 2012-09-02 14:55:53 +00:00
temp Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632 2012-09-02 12:11:27 +00:00
units Mauryan Swordsman body textures 2012-08-15 06:44:58 +00:00