1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
Mythos_Ruler ba52ff7604 made Triremes and Quinquiremes able to garrison siege engines.
Added some sound stuff to all siege weapons.

Tweaked siege tower.

This was SVN commit r9762.
2011-07-05 05:59:28 +00:00
..
art This was SVN commit r9756. 2011-07-03 23:23:01 +00:00
audio Temple select OGG file update 2011-06-27 20:01:44 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Increases unit selection limit to 200 (equal to max population). See #789 2011-07-02 23:04:59 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps Changes Cantabrian Highlands random map to temperate biome 2011-07-04 23:54:04 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation made Triremes and Quinquiremes able to garrison siege engines. 2011-07-05 05:59:28 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00