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forked from 0ad/0ad
0ad/binaries/data/mods/public
WhiteTreePaladin bc704b288a Made Animal AI default to "PASSIVE" if its type was not found
Added rudimentary fishing for units and merchant ships
Adjusted resource gather rates
Improved Mountain Pass map

This was SVN commit r7799.
2010-07-24 20:26:25 +00:00
..
art Updated gather treasure cursor 2010-07-22 22:18:49 +00:00
audio # Added AI for chickens. 2010-07-18 15:19:49 +00:00
fonts # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Allowed selections with only one group to also show the unit stats area 2010-07-21 21:02:21 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps Made Animal AI default to "PASSIVE" if its type was not found 2010-07-24 20:26:25 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
scripts Fix old entity scripts with new GUI system 2010-01-15 16:47:08 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Made Animal AI default to "PASSIVE" if its type was not found 2010-07-24 20:26:25 +00:00
technologies This was SVN commit r6806. 2009-04-05 06:41:26 +00:00