1
0
forked from 0ad/0ad
0ad/binaries/system
janwas bd2af78d4f hopefully final fix for vc8sp1 breakage
(we have no idea why the config file's resourceId must be 2, but filemon
shows this file is called for)

This was SVN commit r5067.
2007-05-13 02:01:08 +00:00
..
ActorViewer.bat # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Atlas.bat Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout. 2006-06-03 05:08:32 +00:00
AtlasUI.dll.2.config hopefully final fix for vc8sp1 breakage 2007-05-13 02:01:08 +00:00
Microsoft.VC80.CRT.manifest CRT files from VC8SP1 as a further fix to michael's bug report 2007-05-11 20:10:17 +00:00
Microsoft.VC80.DebugCRT.manifest # Fixed SxS CRT usage. 2006-04-24 18:01:01 +00:00
readme.txt * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
RebuildRandomMaps.bat Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be). 2006-02-27 23:37:43 +00:00

COMMAND LINE OPTIONS:
	
-autostart=MAP	load the file 'MAP' instead of showing the main menu
-buildarchive	?
-conf:KEY=VALUE	set a config value (overrides the contents of system.cfg)
-entgraph		?
-fixedframe		enable fixed frame timing; ?
-g=F			set the gamma correction to 'F' (default 1.0)
-listfiles		?
-profile=NAME	?
-quickstart		load faster (disables audio and some system info logging)
-shadows		enable shadows
-vsync			enable VSync, i.e. lock FPS to monitor refresh rate
-xres=N			set screen X resolution to 'N'
-yres=N			set screen Y resolution to 'N'

-editor			launch the Atlas scenario editor
-actorviewer	when combined with -editor, launch the Actor Viewer tool