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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors/structures
2012-11-11 04:34:21 +00:00
..
athenians Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
carthaginians Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
celts Destruction smoke for Rotary Mill. 2012-09-03 22:37:31 +00:00
hellenes Tweaked color of building decals. 2012-09-03 23:29:31 +00:00
iberians Iberian walls and Roman gate use normal/parallax mapping now. 2012-10-30 18:31:05 +00:00
macedonians Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
mauryans Fixed mauryan civic centre projectile attach point and AO added 2012-11-11 04:34:21 +00:00
persians Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
romans This was SVN commit r12840. 2012-11-10 16:44:12 +00:00
spartans Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
thebans Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
viking Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
destruct_3x3.xml 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example. 2012-09-29 21:43:55 +00:00
destruct_celt_cc.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_celt_pieces.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_hele_cc.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_hele_props.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_hele_struct_b.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_hele_struct.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_hele_tile_b.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_iber_cc.xml Mauryan fortress size increased. Added custom iber_civil_centre rubble 2012-11-11 03:38:57 +00:00
destruct_iber_pieces.xml Mauryan fortress size increased. Added custom iber_civil_centre rubble 2012-11-11 03:38:57 +00:00
destruct_kart_cc.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_kart_pieces.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_maur_cc.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_maur_pieces.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_pers_cc.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_pers_pieces.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_rome_cc.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_rome_pieces.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_rome_statues.xml Added custom civic centre rubbles for each faction except Iberians. 2012-11-10 03:50:00 +00:00
destruct_stone_2x2.xml Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles. 2012-10-08 00:51:24 +00:00
destruct_stone_3x3.xml Enrique's stone rubble mesh and actor for 3x3 footprints (large houses). 2012-10-05 18:07:30 +00:00
destruct_stone_6x6.xml Added rubble_stone_6x6 and set to CC deaths 2012-10-06 14:04:18 +00:00
destruct_stone_wall_long.xml Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles. 2012-10-08 00:51:24 +00:00
destruct_stone_wall_medium.xml Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles. 2012-10-08 00:51:24 +00:00
destruct_stone_wall_short.xml Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles. 2012-10-08 00:51:24 +00:00
destruct_stone_wall_tower.xml Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles. 2012-10-08 00:51:24 +00:00
destruct_wood_3x3.xml Enrique's stone rubble mesh and actor for 3x3 footprints (large houses). 2012-10-05 18:07:30 +00:00
elven_bireme.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_1x1.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_1x1pal.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_1x3pal.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_2x2.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_2x4.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_3x3.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_3x6.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_4x2.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_4x4_dock.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_4x4.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_4x6.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_5x5.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_6x4_dock.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_6x4.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_6x6.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_8x8.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_celt_dock.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_dock_iber.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_dock_super.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_theatron.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_wall_short.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
fndn_wall.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
gravestone.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
plot_corral.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
plot_field_fallow.xml Normal map for destroyed farm field rubble actor. 2012-09-30 02:34:06 +00:00
plot_field_found.xml Bactrian archer cav. 2012-10-27 22:18:29 +00:00
plot_field_new_2.xml Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
plot_field_new.xml Spec and normal maps for farm fields. 2012-09-30 00:05:42 +00:00
plot_field.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
plot_orchard.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
plot.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
stlm_hele.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
wrld_settlement_1.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00