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forked from 0ad/0ad
0ad/binaries/data/mods/public
2010-10-17 02:34:07 +00:00
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art Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead. 2010-10-17 01:34:15 +00:00
audio Use voices for infantry/cavalry units. 2010-10-03 17:58:49 +00:00
fonts Try a more readable stroked font. 2010-08-13 14:14:27 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixes health bar not showing when multiple units that have health are selected 2010-10-17 02:34:07 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps Fishing boats fixed. Edited fishing demo map. 2010-10-17 00:29:52 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Temporarily using the old Celt Market actor until a new market is made. 2010-10-17 02:02:16 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00