This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
abian
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
c640415f0c
0ad
/
binaries
/
data
/
mods
/
public
/
art
/
actors
History
Pureon
c640415f0c
Giving all faction outposts projectile and garrison nodes
...
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
..
campaigns
Internal to Public.
2012-04-19 22:38:00 +00:00
fauna
New horse model
2012-03-22 08:39:00 +00:00
flora
/trees
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
2012-04-14 17:21:20 +00:00
geology
specular added for more objects.
2012-04-17 21:57:55 +00:00
particle
Convert actor line endings from CRLF to LF for consistency
2012-04-14 16:43:00 +00:00
props
Enrique's new Roman siege walls. :)
2012-04-29 18:28:37 +00:00
special
Typo fix
2012-02-23 05:21:17 +00:00
structures
Giving all faction outposts projectile and garrison nodes
2012-04-29 19:06:53 +00:00
temp
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
2012-04-14 17:21:20 +00:00
units
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
2012-04-28 05:08:56 +00:00