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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors
2012-04-29 19:06:53 +00:00
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campaigns Internal to Public. 2012-04-19 22:38:00 +00:00
fauna New horse model 2012-03-22 08:39:00 +00:00
flora/trees Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway 2012-04-14 17:21:20 +00:00
geology specular added for more objects. 2012-04-17 21:57:55 +00:00
particle Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
props Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
special Typo fix 2012-02-23 05:21:17 +00:00
structures Giving all faction outposts projectile and garrison nodes 2012-04-29 19:06:53 +00:00
temp Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway 2012-04-14 17:21:20 +00:00
units Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out. 2012-04-28 05:08:56 +00:00