..
scripting
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
AStarEngine.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
AStarEngine.h
Avoid -Wnon-virtual-dtor warnings
2010-03-31 08:36:46 +00:00
Aura.cpp
Add includes of ScriptableComplex.inl to fix link errors in release config
2009-07-14 15:11:05 +00:00
Aura.h
Add GPL header
2009-04-18 17:00:33 +00:00
BoundingObjects.cpp
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
BoundingObjects.h
Avoid -Wnon-virtual-dtor warnings
2010-03-31 08:36:46 +00:00
Collision.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
Collision.h
Add GPL header
2009-04-18 17:00:33 +00:00
Entity.cpp
Make CUnit::GetModel return a reference so it's clear it can never be NULL.
2010-04-17 11:44:08 +00:00
Entity.h
Add GPL header
2009-04-18 17:00:33 +00:00
EntityFormation.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
EntityFormation.h
Add GPL header
2009-04-18 17:00:33 +00:00
EntityHandles.cpp
more string drudgery
2009-11-06 10:59:10 +00:00
EntityHandles.h
Add GPL header
2009-04-18 17:00:33 +00:00
EntityManager.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
EntityManager.h
Fix some more GCC warnings
2009-07-28 09:27:56 +00:00
EntityOrders.h
Fix non-PCH compiles
2010-05-11 13:24:25 +00:00
EntityRendering.cpp
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
EntityScriptInterface.cpp
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
2010-03-26 19:04:40 +00:00
EntityStateProcessing.cpp
OS X build/warning/test fixes
2010-05-07 20:55:23 +00:00
EntitySupport.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
EntitySupport.h
Fix some GCC warnings
2009-07-28 16:59:19 +00:00
EntityTemplate.cpp
Remove CSoundGroupMgr, since it is unnecessary and broken and leaks memory
2010-04-06 15:17:06 +00:00
EntityTemplate.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
EntityTemplateCollection.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
EntityTemplateCollection.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
EventHandlers.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
EventHandlers.h
Add GPL header
2009-04-18 17:00:33 +00:00
Formation.cpp
misc. string fixes
2009-11-04 15:29:28 +00:00
Formation.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
FormationCollection.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
FormationCollection.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
FormationManager.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
FormationManager.h
Fix some GCC -Wextra warnings
2009-07-27 18:32:59 +00:00
LOSManager.cpp
Avoid crash when selecting units in Atlas
2010-05-13 19:14:10 +00:00
LOSManager.h
Add GPL header
2009-04-18 17:00:33 +00:00
PathfindEngine.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
PathfindEngine.h
Add GPL header
2009-04-18 17:00:33 +00:00
PathfindSparse.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
PathfindSparse.h
Add GPL header
2009-04-18 17:00:33 +00:00
ProductionQueue.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
ProductionQueue.h
Add GPL header
2009-04-18 17:00:33 +00:00
Projectile.cpp
# Use the correct projectile models.
2010-04-17 11:34:40 +00:00
Projectile.h
Patch from #258 : [FreeBSD compat] add some missing includes
2009-07-16 16:53:55 +00:00
Scheduler.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
Scheduler.h
Remove -fixedframe mode since it doesn't work at all
2010-05-20 00:55:02 +00:00
ScriptObject.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
ScriptObject.h
Add GPL header
2009-04-18 17:00:33 +00:00
Simulation.cpp
Fix #479 (water animation in new simulation system)
2010-03-27 17:19:00 +00:00
Simulation.h
Add GPL header
2009-04-18 17:00:33 +00:00
Stance.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
Stance.h
Add GPL header
2009-04-18 17:00:33 +00:00
Technology.cpp
fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities)
2009-11-07 09:32:19 +00:00
Technology.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
TechnologyCollection.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
TechnologyCollection.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
TerritoryManager.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
TerritoryManager.h
Add GPL header
2009-04-18 17:00:33 +00:00
TRAStarEngine.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
TRAStarEngine.h
Add GPL header
2009-04-18 17:00:33 +00:00
TriggerManager.cpp
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
TriggerManager.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
TurnManager.cpp
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00
TurnManager.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00