1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test
olsner c8b851eda9 - JS functions to make use of new ordering and interaction APIs
- selectLocation and selectEntity using the new interaction API
- Implemented attack and patrol buttons using select{Location,Entity}

This was SVN commit r2317.
2005-05-18 05:35:25 +00:00
..
1_init.xml Quickly unbreak the broken bits before anyone notices. 2005-05-03 00:02:37 +00:00
2_mainmenu.xml Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
3_loading.xml Fixed command button alignment (functionality still pending). Minor improvement to tip text in loading screen. 2005-04-09 16:07:46 +00:00
4_session.xml Quickly unbreak the broken bits before anyone notices. 2005-05-03 00:02:37 +00:00
6_1_manual.xml Creating playlist sub-window to soon try out file access functions. (Committing in-development stuff to get an auto-build incorporating change to GUI .xml names.) 2005-05-02 22:04:29 +00:00
6_2_jukebox.xml This was SVN commit r2217. 2005-05-03 01:57:03 +00:00
6_subwindows.xml First crack at loading screen (though need to figure out a way to move session loading to next frame to get it to actually stay on the screen). Some preliminary work on sub-windows. 2004-12-12 19:34:38 +00:00
7_atlas.xml Fixed some Atlas coordinates to fit in with improved input box, and some optimisations. 2005-02-08 19:11:02 +00:00
9_global.xml Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP. 2005-01-27 11:33:27 +00:00
functions_atlas_map_creator.js Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far. 2005-01-29 16:11:55 +00:00
functions_atlas_object_editor.js Fixed some Atlas coordinates to fit in with improved input box, and some optimisations. 2005-02-08 19:11:02 +00:00
functions_atlas_terrain_editor.js Fixed some Atlas coordinates to fit in with improved input box, and some optimisations. 2005-02-08 19:11:02 +00:00
functions_atlas.js Fixed the Atlas coords so it all works. It's not finding the tooltip object (which must be a script bug, since other pages have working tooltips), but here's what I've got so far. 2005-01-29 16:11:55 +00:00
functions_global.js Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP. 2005-01-27 11:33:27 +00:00
functions_pregame_cpn.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_history.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_load.js fix music title (avoids one particular warning at exit) 2005-05-09 04:32:06 +00:00
functions_pregame_mp.js First drafts of new MP GUI, commiting to stay in sync with the repository 2005-03-17 19:30:37 +00:00
functions_pregame_options.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame_sp.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_pregame.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_session_group_pane.js Made a start on making the team tray and group pane buttons functional. Removed the silly text from the loading screen now that we do indeed have a functioning progress bar. Refined structure for resource pool functions. Fixed up little things here and there. 2005-03-30 02:01:22 +00:00
functions_session_map_orb.js Committing revised "game session" GUI coordinates (sorry, doesn't make much cosmetic difference, but it's an improvement on the code side). The command buttons and build lists still need to be revised (hence they're upside down -- the coordinate system has flipped), so please note that's a known problem. 2005-03-07 18:25:13 +00:00
functions_session_resource_pool.js Unit training now costs ya (currently a consistent amount of Food/Wood/Stone for every entity, since I'm feeling lazy). 2005-04-29 13:30:08 +00:00
functions_session_status_orb.js - JS functions to make use of new ordering and interaction APIs 2005-05-18 05:35:25 +00:00
functions_session_subwindow_jukebox.js This was SVN commit r2217. 2005-05-03 01:57:03 +00:00
functions_session_subwindow_manual.js This was SVN commit r2217. 2005-05-03 01:57:03 +00:00
functions_session_subwindows.js Quickly unbreak the broken bits before anyone notices. 2005-05-03 00:02:37 +00:00
functions_session_team_tray.js Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
functions_session.js - JS functions to make use of new ordering and interaction APIs 2005-05-18 05:35:25 +00:00
functions_utility_animation.js Updated GUI. 2004-10-15 22:15:31 +00:00
functions_utility_coord.js Committing revised "game session" GUI coordinates (sorry, doesn't make much cosmetic difference, but it's an improvement on the code side). The command buttons and build lists still need to be revised (hence they're upside down -- the coordinate system has flipped), so please note that's a known problem. 2005-03-07 18:25:13 +00:00
functions_utility_debug.js Commiting Stuart's GUI updates (Mouse position shown right to FPS counter). 2004-11-08 00:40:10 +00:00
functions_utility_entity.js GUI updates to finish off Mark's big combat demo. 2004-11-11 23:54:41 +00:00
functions_utility_music.js Vague attempt at error-checking in some JS code 2005-05-09 04:03:26 +00:00
functions_utility_object.js Finished first draft of Edit Elevation controls. 2005-01-10 22:39:53 +00:00
functions_utility_test.js Reorganised GUI scripts a bit. 2005-01-18 19:29:03 +00:00
functions_utility.js Initial work on GUI coordinate revision (implemented for Manual and Editor, anyway), though Editor currently has a strange infinite loop on startup I'm too tired to squash right now. Broke Editor script so game'll work in the meantime; will fix ASAP. 2005-01-27 11:33:27 +00:00
hello.xml Replaced - with _ in GUI 2005-01-01 12:06:17 +00:00
setup.xml Fixed Atlas tooltips that weren't working before. 2005-01-29 23:52:22 +00:00
sprite1.xml Update to create pine tree and rock entities to match Jason's revised actors. 2005-04-29 13:27:16 +00:00
styles.xml Train lists now support a basic progress bar and unit counters. Still to come ... Removing entries from the queue by right-clicking buttons, prerequisites and resource costs. 2005-04-19 02:06:18 +00:00