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forked from 0ad/0ad
0ad/binaries/data/mods/public
WhiteTreePaladin c922912ac5 Cleaned up loading files
Changed single player start game text

This was SVN commit r8735.
2010-11-28 17:27:00 +00:00
..
art Fix non power-of-two middle progress bar section dimensions 2010-11-28 16:49:43 +00:00
audio Add victory/defeat music files 2010-10-17 18:28:23 +00:00
civs Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab 2010-11-20 21:42:54 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Cleaned up loading files 2010-11-28 17:27:00 +00:00
hwdetect Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
maps This was SVN commit r8733. 2010-11-28 16:08:58 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation This was SVN commit r8733. 2010-11-28 16:08:58 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00