211 lines
5.7 KiB
C++
211 lines
5.7 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "ps/CLogger.h"
|
|
#include "ps/ConfigDB.h"
|
|
#include "ps/CConsole.h"
|
|
#include "ps/GameSetup/CmdLineArgs.h"
|
|
#include "lib/timer.h"
|
|
#include "lib/res/sound/snd_mgr.h"
|
|
#include "Config.h"
|
|
|
|
#define LOG_CATEGORY "config"
|
|
|
|
|
|
// (these variables are documented in the header.)
|
|
|
|
CStr g_CursorName = "test";
|
|
CStr g_ActiveProfile = "default";
|
|
|
|
bool g_NoGLS3TC = false;
|
|
bool g_NoGLAutoMipmap = false;
|
|
bool g_NoGLVBO = false;
|
|
bool g_NoGLFramebufferObject = false;
|
|
|
|
bool g_Shadows = false;
|
|
bool g_FancyWater = false;
|
|
|
|
bool g_FixedFrameTiming = false;
|
|
|
|
float g_LodBias = 0.0f;
|
|
float g_Gamma = 1.0f;
|
|
|
|
bool g_EntGraph = false;
|
|
CStr g_RenderPath = "default";
|
|
|
|
int g_xres, g_yres;
|
|
int g_bpp;
|
|
int g_freq;
|
|
bool g_VSync = false;
|
|
|
|
bool g_Quickstart = false;
|
|
|
|
// flag to switch on drawing terrain overlays
|
|
bool g_ShowPathfindingOverlay = false;
|
|
|
|
// flag to switch on triangulation pathfinding
|
|
bool g_TriPathfind = false;
|
|
|
|
|
|
// If non-empty, specified map will be automatically loaded
|
|
CStr g_AutostartMap = "";
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
// config and profile
|
|
//----------------------------------------------------------------------------
|
|
|
|
static void LoadProfile( const CStr& profile )
|
|
{
|
|
VfsPath path = VfsPath("profiles") / (std::string)profile;
|
|
|
|
VfsPath configFilename = path / "settings/user.cfg";
|
|
g_ConfigDB.SetConfigFile(CFG_USER, true, configFilename.string().c_str());
|
|
g_ConfigDB.Reload(CFG_USER);
|
|
|
|
int max_history_lines = 200;
|
|
CFG_GET_USER_VAL("console.history.size", Int, max_history_lines);
|
|
g_Console->UseHistoryFile(path / "settings/history", max_history_lines);
|
|
}
|
|
|
|
|
|
// Fill in the globals from the config files.
|
|
static void LoadGlobals()
|
|
{
|
|
CFG_GET_SYS_VAL("profile", String, g_ActiveProfile);
|
|
|
|
// Now load the profile before trying to retrieve the values of the rest of these.
|
|
|
|
LoadProfile( g_ActiveProfile );
|
|
|
|
CFG_GET_USER_VAL("xres", Int, g_xres);
|
|
CFG_GET_USER_VAL("yres", Int, g_yres);
|
|
CFG_GET_USER_VAL("vsync", Bool, g_VSync);
|
|
|
|
CFG_GET_USER_VAL("nos3tc", Bool, g_NoGLS3TC);
|
|
CFG_GET_USER_VAL("noautomipmap", Bool, g_NoGLAutoMipmap);
|
|
CFG_GET_USER_VAL("novbo", Bool, g_NoGLVBO);
|
|
CFG_GET_USER_VAL("noframebufferobject", Bool, g_NoGLFramebufferObject);
|
|
CFG_GET_USER_VAL("shadows", Bool, g_Shadows);
|
|
CFG_GET_USER_VAL("fancywater", Bool, g_FancyWater);
|
|
CFG_GET_USER_VAL("renderpath", String, g_RenderPath);
|
|
|
|
CFG_GET_USER_VAL("lodbias", Float, g_LodBias);
|
|
|
|
float gain = -1.0f;
|
|
CFG_GET_USER_VAL("sound.mastergain", Float, gain);
|
|
if(gain > 0.0f)
|
|
WARN_ERR(snd_set_master_gain(gain));
|
|
|
|
LOG(CLogger::Normal, LOG_CATEGORY, "g_x/yres is %dx%d", g_xres, g_yres);
|
|
LOG(CLogger::Normal, LOG_CATEGORY, "Active profile is %s", g_ActiveProfile.c_str());
|
|
}
|
|
|
|
|
|
static void ProcessCommandLineArgs(const CmdLineArgs& args)
|
|
{
|
|
// TODO: all these options (and the ones processed elsewhere) should
|
|
// be documented somewhere for users.
|
|
|
|
if (args.Has("autostart"))
|
|
g_AutostartMap = args.Get("autostart");
|
|
|
|
if (args.Has("buildarchive"))
|
|
{
|
|
// note: VFS init is sure to have been completed by now
|
|
// (since CONFIG_Init reads from file); therefore,
|
|
// it is safe to call this from here directly.
|
|
// vfs_opt_rebuild_main_archive("mods/official/official1.zip", "../logs/trace.txt");
|
|
}
|
|
|
|
// Handle "-conf=key:value" (potentially multiple times)
|
|
std::vector<CStr> conf = args.GetMultiple("conf");
|
|
for (size_t i = 0; i < conf.size(); ++i)
|
|
{
|
|
CStr name_value = conf[i];
|
|
if (name_value.Find(':') != -1)
|
|
{
|
|
CStr name = name_value.BeforeFirst(":");
|
|
CStr value = name_value.AfterFirst(":");
|
|
g_ConfigDB.CreateValue(CFG_COMMAND, name)->m_String = value;
|
|
}
|
|
}
|
|
|
|
if (args.Has("entgraph"))
|
|
g_EntGraph = true;
|
|
|
|
if (args.Has("fixedframe"))
|
|
g_FixedFrameTiming = true;
|
|
|
|
if (args.Has("g"))
|
|
{
|
|
g_Gamma = (float)atof(args.Get("g"));
|
|
if (g_Gamma == 0.0f)
|
|
g_Gamma = 1.0f;
|
|
}
|
|
|
|
// if (args.Has("listfiles"))
|
|
// trace_enable(true);
|
|
|
|
if (args.Has("profile"))
|
|
g_ConfigDB.CreateValue(CFG_COMMAND, "profile")->m_String = args.Get("profile");
|
|
|
|
if (args.Has("quickstart"))
|
|
g_Quickstart = true;
|
|
|
|
if (args.Has("shadows"))
|
|
g_ConfigDB.CreateValue(CFG_COMMAND, "shadows")->m_String = "true";
|
|
|
|
if (args.Has("xres"))
|
|
g_ConfigDB.CreateValue(CFG_COMMAND, "xres")->m_String = args.Get("xres");
|
|
|
|
if (args.Has("yres"))
|
|
g_ConfigDB.CreateValue(CFG_COMMAND, "yres")->m_String = args.Get("yres");
|
|
|
|
if (args.Has("vsync"))
|
|
g_ConfigDB.CreateValue(CFG_COMMAND, "vsync")->m_String = "true";
|
|
|
|
if (args.Has("showOverlay"))
|
|
g_ShowPathfindingOverlay = true;
|
|
|
|
if (args.Has("triPathfind"))
|
|
g_TriPathfind = true;
|
|
}
|
|
|
|
|
|
void CONFIG_Init(const CmdLineArgs& args)
|
|
{
|
|
TIMER("CONFIG_Init");
|
|
MICROLOG(L"init config");
|
|
|
|
new CConfigDB;
|
|
|
|
g_ConfigDB.SetConfigFile(CFG_SYSTEM, false, "config/system.cfg");
|
|
g_ConfigDB.Reload(CFG_SYSTEM); // 216ms
|
|
|
|
g_ConfigDB.SetConfigFile(CFG_MOD, true, "config/mod.cfg");
|
|
// No point in reloading mod.cfg here - we haven't mounted mods yet
|
|
|
|
ProcessCommandLineArgs(args);
|
|
|
|
// Collect information from system.cfg, the profile file,
|
|
// and any command-line overrides to fill in the globals.
|
|
LoadGlobals(); // 64ms
|
|
}
|