Ykkrosh
b7888aea52
Let materials specify shader uniform values. Use interned strings for shader uniform/attribute names. Remove confusing float* cast operator on CVector4D. Simplify and clean up CVector4D. Remove non-supported 'old' lighting model. This was SVN commit r11453. |
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.. | ||
atlas | ||
autobuild | ||
autobuild2 | ||
autolog/SVNLog | ||
cmpgraph | ||
dds | ||
dist | ||
entconvert | ||
entdocs | ||
entgraph | ||
entity | ||
fontbuilder2 | ||
profiler2 | ||
replayprofile | ||
springimport | ||
templatessorter | ||
textureconv | ||
webservices |