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0ad/binaries/data/mods/public/simulation/templates/special
historic_bruno f378e2e651 Implements building restrictions (by terrain, territory, category, and distance). See #41. Fixes #804, #287.
Implements build limits. See #687.
Implements autorotation for dock placement.
Fixes unit spawning to consider terrain passability. See #893.
Adds new passability criteria based on distance from shore.
Updates build restrictions on some templates.
Changes unit spawning search to 4 tiles away from foundation.
Changes garrison/training spawn failure to nicer UI notification.

This was SVN commit r9970.
2011-08-06 08:11:05 +00:00
..
actor.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
formation.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
player.xml Implements building restrictions (by terrain, territory, category, and distance). See #41. Fixes #804, #287. 2011-08-06 08:11:05 +00:00
territory_block.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
territory_pull.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00