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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface/GameLoop.h
Ykkrosh cf37e9cbe6 Atlas: Added a button. Reorganised game<->UI communication system.
main.cpp: Allowed correct operation when not calling Init/Shutdown.
Game.cpp: Stopped complaint when starting game with no GUI.

This was SVN commit r2446.
2005-06-27 23:04:34 +00:00

10 lines
144 B
C

struct GameLoopState
{
int argc;
char** argv;
bool running;
bool rendering;
void* currentDC;
};
extern GameLoopState* g_GameLoop;