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0ad/binaries/data/mods/public/maps/random/neareastern_badlands.json
historic_bruno f618605477 Changes default random map sizes.
Tweaks random map resources.
Adds support for circular maps to rmgen library.
Various fixes in map generator.
On Miletus map, change player 2 civ, as Romans are not fully implemented
(fixes #758)

This was SVN commit r9104.
2011-03-23 08:12:04 +00:00

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360 B
JSON

{
"settings" : {
"Name" : "Neareastern Badlands",
"Script" : "neareastern_badlands.js",
"Description" : "A jumbled maze of cliffs, canyons, and rugged terrain with an oasis in the center",
"BaseTerrain" : "desert_rough",
"BaseHeight" : 10,
"CircularMap" : true,
"XXXXXX" : "Optionally define other things here, like we would for a scenario"
}
}