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d1aa159215
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History
Wijitmaker
d1aa159215
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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This was SVN commit r2169.
2005-04-26 12:19:55 +00:00
..
fauna
Taking out 2 old horse actors that are pointing to animations that have one less tail bone and causing an error
2005-02-13 23:44:04 +00:00
flora
optimizing gaia objects for resources
2005-04-29 13:26:44 +00:00
foliage
clean out the foriage folder - utilizing the randomization - remove broken items (ivy)
2005-04-29 13:27:12 +00:00
geology
optimizing gaia objects for resources
2005-04-29 13:26:44 +00:00
props
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
2005-04-26 12:19:55 +00:00
scenario
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
2005-03-25 23:04:36 +00:00
special
Iberian Structures!
2005-03-26 06:37:43 +00:00
structures
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
2005-04-26 12:19:55 +00:00
units
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
2005-04-26 12:19:55 +00:00
object.dtd
Placing contents of system and art packs in version control
2004-11-25 20:00:26 +00:00
test_dude.xml
Fixed support for extra-new actor format. Updated binaries.
2005-03-26 00:22:42 +00:00