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forked from 0ad/0ad
0ad/binaries/data/mods/official/art
Wijitmaker d202e580b2 Committed some updates for:
* Seems I missed some of the sign xml files when I changed the png to
dds commit
* I changed foundation actors to make it so that they flatten terrain
when you place them - handy for screenshots (place and delete them to
level terrain)
* Uploaded some of the animations I have been working on
* Modified a few of the celtic dudes
* Modified the male meshes because they were holding the shield wrong
* Made a nicer temporary celt texture
* Included the map I used for the "Charge" screenshot

This was SVN commit r1724.
2005-01-16 06:01:51 +00:00
..
actors Committed some updates for: 2005-01-16 06:01:51 +00:00
animation Committed some updates for: 2005-01-16 06:01:51 +00:00
materials Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
meshes Committed some updates for: 2005-01-16 06:01:51 +00:00
textures Committed some updates for: 2005-01-16 06:01:51 +00:00