This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
abian
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
d55593abf9
0ad
/
binaries
/
data
/
mods
/
official
History
Acumen
d55593abf9
SVN seems to have become confused by the replaced icons. So deleted the tree and recommitted them to hopefully get back in sync.
...
This was SVN commit r3597.
2006-03-04 17:57:02 +00:00
..
art
SVN seems to have become confused by the replaced icons. So deleted the tree and recommitted them to hopefully get back in sync.
2006-03-04 17:57:02 +00:00
audio
Replaced - with _ in GUI
2005-01-01 12:06:17 +00:00
entities
* Removed portrait background from the large status portrait (by changing default sprites for all entities).
2006-03-03 19:05:01 +00:00
fonts
Initial layout of F1 unit manual.
2006-01-08 13:39:05 +00:00
gui
* Added player colour to player name, using Matei's new getColour() function.
2006-03-04 00:20:09 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
Vercingetorix, our first Celtic hero (minus his horse)
2006-02-21 10:56:02 +00:00
shaders
- Terrain self-shadows (only noticeable with a low angle of sun)
2006-02-13 14:18:20 +00:00
temp
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00