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forked from 0ad/0ad
0ad/binaries/data/mods/public
WhiteTreePaladin d65e47dda0 Properly center loaded resource text
Add attack stats to "armour" icon

This was SVN commit r8618.
2010-11-15 03:38:01 +00:00
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art Prop point testing for the wall gate. 2010-11-15 02:21:27 +00:00
audio Add victory/defeat music files 2010-10-17 18:28:23 +00:00
civs Clean up line endings 2010-10-30 12:22:18 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Properly center loaded resource text 2010-11-15 03:38:01 +00:00
maps Fix initial unit separation in combat demo map 2010-11-15 00:34:34 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState 2010-11-14 19:09:13 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00