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0ad/source/collada/precompiled.h
Ykkrosh d7634868b4 # Minor COLLADA improvements.
Collada: Added support for Y_UP (in addition to Z_UP) for static
geometry, for XSI.
FCollada: Modified to fix
[http://www.feelingsoftware.com/bugzilla/show_bug.cgi?id=360 problem]
with exported functions.
Actor Editor: Added *.dae to mesh/animation selection dialogs.

This was SVN commit r4939.
2007-03-03 02:20:57 +00:00

39 lines
1002 B
C++

#ifndef PRECOMPILED_H__
#define PRECOMPILED_H__
#define COLLADA_DLL
#include "DLL.h"
extern void Log(int severity, const char* fmt, ...);
#ifdef _WIN32
# define WIN32
# define WIN32_LEAN_AND_MEAN
# pragma warning(disable: 4996)
#endif
#include "FCollada.h"
#include "FCDocument/FCDAsset.h"
#include "FCDocument/FCDocument.h"
#include "FCDocument/FCDAnimated.h"
#include "FCDocument/FCDAnimationCurve.h"
#include "FCDocument/FCDController.h"
#include "FCDocument/FCDControllerInstance.h"
#include "FCDocument/FCDExtra.h"
#include "FCDocument/FCDGeometry.h"
#include "FCDocument/FCDGeometryMesh.h"
#include "FCDocument/FCDGeometryPolygons.h"
#include "FCDocument/FCDGeometryPolygonsTools.h"
#include "FCDocument/FCDGeometrySource.h"
#include "FCDocument/FCDSceneNode.h"
#include "FCDocument/FCDSkinController.h"
#include <cassert>
#include <string>
// FCollada pollutes the global namespace by defining these
// to std::{min,max}, so undo its macros
#undef min
#undef max
#endif // PRECOMPILED_H__