Ykkrosh
d7996c104a
wsdl: initialise handles such that wsdl_shutdown doesn't try to close them if they remain unchanged. GameSetup: made work in Atlas. Renderer: fixed progressive loading of water textures. This was SVN commit r2941. |
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Atlas.cpp | ||
Atlas.h | ||
Config.cpp | ||
Config.h | ||
GameSetup.cpp | ||
GameSetup.h |