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Mythos_Ruler
d7fa62b3e6
Tweaks to map. Replaced some stone mines with some stone quarries. Gave a stone quarry to the Player 4 starting area, which erroneously had no stone before.
...
This was SVN commit r9210.
2011-04-08 23:52:33 +00:00
..
art
This was SVN commit r9208.
2011-04-08 23:45:45 +00:00
audio
Quieter resource gathering
2011-02-13 17:01:22 +00:00
civs
Move data for non-implemented civs to internal
2011-03-22 02:53:53 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See
#764
.
2011-04-07 02:32:16 +00:00
hwdetect
Disable shadows and fancy-water by default on some slower graphics devices.
2011-02-25 02:00:57 +00:00
maps
Tweaks to map. Replaced some stone mines with some stone quarries. Gave a stone quarry to the Player 4 starting area, which erroneously had no stone before.
2011-04-08 23:52:33 +00:00
shaders
Renderer simplification: Remove old vertexshader path.
2011-04-06 22:02:05 +00:00
simulation
name change
2011-04-07 20:25:31 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00