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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui/common
2010-10-01 20:51:21 +00:00
..
emptyinit.xml # Fix startup warning in scenario editor 2010-04-17 11:29:34 +00:00
functions_global_object.js # Add victory/defeat conditions, based on patch from fcxSanya. 2010-10-01 20:51:21 +00:00
functions_page_pregame.js Remove ScriptingHost initialisation code (share with ScriptInterface instead). 2010-07-19 23:01:58 +00:00
functions_utility_list.js Remove ScriptingHost initialisation code (share with ScriptInterface instead). 2010-07-19 23:01:58 +00:00
functions_utility_music.js Remove ScriptingHost initialisation code (share with ScriptInterface instead). 2010-07-19 23:01:58 +00:00
functions_utility_object.js # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
functions_utility_test.js # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
functions_utility.js # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
global.xml Delete script scheduler, since it causes GC crashes and isn't used for anything important and could be implemented in pure JS instead. 2010-06-07 18:41:03 +00:00
icon_sprites.xml Made structures reference new buildings icon sheet 2010-09-04 01:41:10 +00:00
init.xml Delete some old unused GUI scripts 2010-07-19 22:55:30 +00:00
network.js Remove unneeded genericity 2010-07-07 10:47:20 +00:00
setup.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
sprite1.xml Add initial texture conversion settings. 2010-09-10 21:05:13 +00:00
styles.xml Made several changes to session GUI (cosmetic). 2010-07-19 21:23:12 +00:00
timer.js Add focus() script method to GUI objects. 2010-08-11 21:04:09 +00:00