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0ad/binaries/data/mods/public/simulation/templates/template_gaia.xml
Ykkrosh d805e764c5 # Render unit silhouettes when behind buildings.
Fixes #144.
Start using stencil buffer.
Simplify materials a little.

This was SVN commit r9076.
2011-03-18 16:57:54 +00:00

32 lines
929 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_entity_quasi">
<Identity>
<Civ>gaia</Civ>
<GenericName>Gaia</GenericName>
</Identity>
<Vision>
<Range>0</Range>
<RetainInFog>true</RetainInFog>
<AlwaysVisible>false</AlwaysVisible>
</Vision>
<StatusBars>
<BarWidth>2.0</BarWidth>
<BarHeight>0.333</BarHeight>
<HeightOffset>5.0</HeightOffset>
</StatusBars>
<OverlayRenderer/>
<Obstruction>
<Active>true</Active>
<BlockMovement>true</BlockMovement>
<BlockPathfinding>true</BlockPathfinding>
<BlockFoundation>true</BlockFoundation>
<BlockConstruction>true</BlockConstruction>
<DisableBlockMovement>false</DisableBlockMovement>
<DisableBlockPathfinding>false</DisableBlockPathfinding>
</Obstruction>
<VisualActor>
<SilhouetteDisplay>false</SilhouetteDisplay>
<SilhouetteOccluder>true</SilhouetteOccluder>
</VisualActor>
</Entity>