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0ad/binaries/data/mods/public/simulation/templates/template_unit_fauna.xml
Ykkrosh d805e764c5 # Render unit silhouettes when behind buildings.
Fixes #144.
Start using stencil buffer.
Simplify materials a little.

This was SVN commit r9076.
2011-03-18 16:57:54 +00:00

40 lines
920 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit">
<Identity>
<GenericName>Fauna</GenericName>
<Classes datatype="tokens">Animal Organic</Classes>
<Icon>gaia/fauna_bear.png</Icon>
</Identity>
<Minimap>
<Type>food</Type>
<Colour r="205" g="115" b="16"/>
</Minimap>
<Cost>
<Population>0</Population>
</Cost>
<Loot>
<xp>10</xp>
</Loot>
<Footprint>
<Circle radius="1.5"/>
<Height>2.25</Height>
</Footprint>
<UnitMotion>
<WalkSpeed>2.0</WalkSpeed>
<Run>
<Speed>6.0</Speed>
</Run>
</UnitMotion>
<UnitAI>
<RoamDistance>8.0</RoamDistance>
<FleeDistance>32.0</FleeDistance>
<RoamTimeMin>2000</RoamTimeMin>
<RoamTimeMax>8000</RoamTimeMax>
<FeedTimeMin>15000</FeedTimeMin>
<FeedTimeMax>60000</FeedTimeMax>
</UnitAI>
<VisualActor>
<SilhouetteDisplay>false</SilhouetteDisplay>
</VisualActor>
</Entity>